Available to hire
I am a lead character artist with over 25 years in the games industry, most notably at Codemasters, where I delivered realistic driver likenesses and high-quality character art that met sign-off standards. I have led art teams and mentored junior artists, focusing on craftsmanship, deadlines, and cross-discipline collaboration.
Currently I work as a Freelance Artist and Co-Founder of FyreFlight Games, while continuing to shape creative direction as an Art Director. I bring up-to-date engine experience (Unity and Unreal 5/UEFN) and a hands-on approach that blends coaching with hands-on production to deliver engaging projects.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Freelance Artist at Paul Edwards Art
August 1, 2018 - PresentWorking independently as a freelance artist providing art services for various clients with expertise in character design and 3D modeling.
Art Lead at Absolutely Games
May 1, 2023 - September 5, 2025Led the art team, overseeing project art delivery from October 2020 to May 2023, managing workflows and mentoring staff to maintain high quality standards.
Senior Artist at Absolutely Games
February 1, 2022 - September 5, 2025Senior Artist role supporting game art development and team collaboration before being promoted to Art Lead.
Art Lead at Funsolve
July 1, 2018 - September 5, 2025Led the art team for projects during a short tenure, focusing on art development and management in 2018.
Lead Artist at Roll7
April 1, 2018 - September 5, 2025Managed and led art projects focused on character and game art, ensuring quality and deadline adherence from 2016 to 2018.
Director at Paul Edwards Art Limited
April 1, 2018 - September 5, 2025Oversaw the company operations while continuing freelance and leadership roles in game art from 2015 to 2018.
Senior Artist (Characters) at Codemasters
January 1, 2015 - September 5, 2025Created realistic character likenesses for the F1 series and other titles, maintaining high artistic standards and delivering under tight deadlines.
Senior Artist / Group Lead at Codemasters
January 1, 2007 - September 5, 2025Led teams within the art department, managing schedules and mentoring while contributing to multiple key game projects.
Experienced Artist at Codemasters
January 1, 2003 - September 5, 2025Produced high-quality art assets for games, honing skills in character and environment design.
UI Artist at Razorworks / Empire Interactive
January 1, 2002 - September 5, 2025Responsible for user interface design and graphic assets between 2001 and 2002.
Artist at Codemasters
January 1, 2001 - September 5, 2025Worked on art content creation, supporting development teams on various projects from 1999 to 2001.
Freelance Artist at Paul Edwards Art
August 1, 2018 - November 11, 2025Freelance artist providing concept, illustration and character art services.
Art Director and Co-Founder at FyreFlight Games
June 1, 2025 - November 11, 2025Co-founded and directed art on game projects.
Art Lead at Absolutely Games
May 1, 2023 - May 1, 2023Led art production and mentored the art team across projects.
Senior Artist at Absolutely Games
February 1, 2022 - February 1, 2022Senior artist focusing on characters and visual fidelity.
Art Lead at Funsolve
July 1, 2018 - July 1, 2018Art lead on live projects, coordinating concept and asset pipelines.
Lead Artist at Roll7
April 1, 2018 - April 1, 2018Lead artist responsible for character art and visual style.
Director at Paul Edwards Art Limited
April 1, 2018 - April 1, 2018Director managing studio operations and client work.
Senior Artist (Characters) at Codemasters
January 1, 2015 - January 1, 2015Character artist delivering high-quality game assets.
Senior Artist / Group Lead at Codemasters
January 1, 2007 - January 1, 2007Senior artist and team lead overseeing art production.
Experienced Artist at Codemasters
January 1, 2003 - January 1, 2003Art production with emphasis on character and asset quality.
UI Artist at Razorworks / Empire Interactive
January 1, 2002 - January 1, 2002User interface art and asset creation.
Artist at Codemasters
January 1, 2001 - January 1, 2001General artist contributing to multiple projects.
Education
BA (hons), Illustration at UCE Birmingham (Now University of Birmingham)
January 1, 1996 - January 1, 1999BTEC Foundation Art & Design at North Warwickshire College
January 1, 1994 - January 1, 1996GCSE (x10) including Maths, English (x2), Art, Science (x2) A Levels (x4) including Art & Design at Wilnecote High School
January 1, 1987 - January 1, 1994BA (hons) Illustration at UCE Birmingham (Now University of Birmingham)
January 1, 1996 - January 1, 1999BTEC Foundation Art & Design at North Warwickshire College
January 1, 1994 - January 1, 1996GCSE at Wilnecote High School
January 1, 1987 - January 1, 1994Qualifications
Certified Mental Health First Aider
November 1, 2021 - September 5, 2025A Levels
January 11, 2030 - November 11, 2025Certified Mental Health First Aider
November 1, 2021 - November 11, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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