Hi, I'm Anuhya Velagaturi, a passionate Junior Software Engineer with hands-on experience in designing and developing simulations and interactive experiences using Unreal Engine. I love working with both Blueprint Scripting and C++ programming to bring game logic and AI behaviors to life, and I’m always keen on optimizing performance and solving tough problems. Currently, I’m pursuing an MS in Computer Science at the University of Paderborn while continuing my professional journey. I enjoy collaborating with creative teams—designers, artists, and fellow developers—to create impactful and smooth user experiences. My skills include C++, data structures, algorithms, and various game engine components, and I pride myself on being a quick learner who is organized and reliable. I’m excited to keep growing in the tech world and contribute to innovative projects that challenge and inspire me.

Anuhya Velagaturi

Hi, I'm Anuhya Velagaturi, a passionate Junior Software Engineer with hands-on experience in designing and developing simulations and interactive experiences using Unreal Engine. I love working with both Blueprint Scripting and C++ programming to bring game logic and AI behaviors to life, and I’m always keen on optimizing performance and solving tough problems. Currently, I’m pursuing an MS in Computer Science at the University of Paderborn while continuing my professional journey. I enjoy collaborating with creative teams—designers, artists, and fellow developers—to create impactful and smooth user experiences. My skills include C++, data structures, algorithms, and various game engine components, and I pride myself on being a quick learner who is organized and reliable. I’m excited to keep growing in the tech world and contribute to innovative projects that challenge and inspire me.

Available to hire

Hi, I’m Anuhya Velagaturi, a passionate Junior Software Engineer with hands-on experience in designing and developing simulations and interactive experiences using Unreal Engine. I love working with both Blueprint Scripting and C++ programming to bring game logic and AI behaviors to life, and I’m always keen on optimizing performance and solving tough problems. Currently, I’m pursuing an MS in Computer Science at the University of Paderborn while continuing my professional journey.

I enjoy collaborating with creative teams—designers, artists, and fellow developers—to create impactful and smooth user experiences. My skills include C++, data structures, algorithms, and various game engine components, and I pride myself on being a quick learner who is organized and reliable. I’m excited to keep growing in the tech world and contribute to innovative projects that challenge and inspire me.

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