Hi, I’m Carlos Garcia Roig, a software engineer with a passion for game development and graphics programming. I have over three years of experience working with C++ and C#, and I’ve had the opportunity to contribute to game projects using Unreal Engine 5 and Unity. I enjoy crafting high-performance rendering solutions and optimizing game mechanics to create smooth and engaging gameplay experiences.
Beyond game programming, I’ve expanded my expertise into DevOps, managing cloud infrastructure and automating development pipelines. I’m always eager to learn new technologies and collaborate on projects that challenge me to grow both technically and creatively.
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