Hi, I'm Makhdoom Aslam, a versatile and results-driven game developer with 8 years of experience delivering immersive interactive experiences across Windows, Android, iOS, and WebGL. I specialize in VR, AR, and multiplayer, with a strong foundation in real-time graphics, physics simulation, and networked gameplay. I enjoy architecting cross-platform solutions and integrating emerging technologies such as Web3 and blockchain for decentralized gaming experiences. I'm also experienced in building cross-platform mobile applications with React Native, combining strong front-end skills with a deep understanding of interactive systems. I thrive in collaborative, agile teams and take pride in delivering high-quality projects in fast-paced environments.

MAKHDOOM ASLAM

Hi, I'm Makhdoom Aslam, a versatile and results-driven game developer with 8 years of experience delivering immersive interactive experiences across Windows, Android, iOS, and WebGL. I specialize in VR, AR, and multiplayer, with a strong foundation in real-time graphics, physics simulation, and networked gameplay. I enjoy architecting cross-platform solutions and integrating emerging technologies such as Web3 and blockchain for decentralized gaming experiences. I'm also experienced in building cross-platform mobile applications with React Native, combining strong front-end skills with a deep understanding of interactive systems. I thrive in collaborative, agile teams and take pride in delivering high-quality projects in fast-paced environments.

Available to hire

Hi, I’m Makhdoom Aslam, a versatile and results-driven game developer with 8 years of experience delivering immersive interactive experiences across Windows, Android, iOS, and WebGL. I specialize in VR, AR, and multiplayer, with a strong foundation in real-time graphics, physics simulation, and networked gameplay.

I enjoy architecting cross-platform solutions and integrating emerging technologies such as Web3 and blockchain for decentralized gaming experiences. I’m also experienced in building cross-platform mobile applications with React Native, combining strong front-end skills with a deep understanding of interactive systems. I thrive in collaborative, agile teams and take pride in delivering high-quality projects in fast-paced environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Lead Games and Apps Developer at Arhamsoft (PVT) LTD
June 1, 2022 - Present
Led a team of 6 developers to deliver diverse game and app projects across VR, AR, Web, and mobile platforms. Spearheaded the creation of a Mixed Reality Blackjack game with immersive hand-tracking and spatial interaction. Oversaw the browser-based WebGL project Ruffy World featuring real-time multiplayer. Led the MetaMuto Web3 project, implementing blockchain wallet connectivity and NFT-based assets. Delivered a VRChat experience focused on custom avatars and interactive environments. Developed projects incorporating facial gesture detection, ElevenLabs text-to-speech API, and AI-driven character conversations. Collaborated closely with designers, artists, and QA to ensure timely, high-quality releases across multiple product types including racing games and simulations.
Senior Game Developer at Sabasoft
May 31, 2022 - August 8, 2025
Led development of multiple VR projects including VR Galaxy War, VR Aquarium, and VR Roller Coaster, focusing on immersive environments and optimized performance. Integrated AWS backend services for cloud data management and game synchronization. Maintained Unity Version Control (Plastic SCM) and used GitHub for collaborative development, code reviews, and branching. Contributed to VR user experience design to guarantee comfort and usability. Provided technical leadership and mentorship on Unity development, VR best practices, and source control workflows.
Associate Software Engineer at Sabasoft
December 31, 2020 - August 8, 2025
Developed a wide range of 2D and 3D games across genres and participated in the full game development lifecycle from prototyping to publishing. Collaborated with game designers and artists to implement engaging mechanics, responsive controls, and UI/UX. Assisted in optimizing game performance and build pipelines for mobile platforms.
Lead Games and Apps Developer at Arhamsoft (PVT) LTD
June 1, 2022 - Present
Led a team of 6 developers in delivering diverse game and app projects across VR, AR, Web and mobile platforms. Spearheaded development of a Mixed Reality Blackjack game, integrating immersive hand-tracking and spatial interaction. Oversaw Ruffy World, a browser-based WebGL project with real-time multiplayer features. Led the MetaMuto Web3 project, implementing blockchain wallet connectivity and NFT-based assets. Built and deployed a VRChat experience, focusing on custom avatars, animations and interactive environments. Delivered an AR face gesture detection project, utilizing facial landmark tracking for hands-free interaction. Integrated ElevenLabs API for natural-sounding text-to-speech voices in interactive characters. Developed Dopi.ai, incorporating face AI and lip-syncing for dynamic, AI-driven character conversations. Managed and contributed to multiple smaller product-based projects, including racing games, vehicle simulations and casual games. Collaborated with designers, art
Senior Game Developer at Sabasoft
May 1, 2022 - September 9, 2025
Led the development of multiple VR projects including VR Galaxy War, VR Aquarium and VR Roller Coaster, focusing on immersive environments, realistic interactions and optimized performance for various VR headsets. Integrated AWS backend services for cloud-based data management and real-time synchronization and games updation. Implemented and maintained Unity Version Control (Plastic SCM) to streamline project versioning and improve team efficiency. Used GitHub for collaborative development, managing code reviews, branching strategies and release pipelines. Contributed to VR user experience design, ensuring comfort, usability and intuitive controls across projects. Provided technical leadership and mentoring of junior team members in advanced Unity development, VR best practices and source control workflows.
Associate Software Engineer at Sabasoft
December 1, 2020 - September 9, 2025
Developed a wide range of 2D and 3D games across all genres. Contributed to full game development life cycles from prototyping to publishing. Worked closely with game designers and artists to implement engaging mechanics, responsive controls and visually appealing UI/UX. Assisted in optimizing game performance and build pipelines for mobile platforms.
Lead Games and Apps Developer at Arhamsoft (PVT) LTD
June 1, 2022 - Present
Led a team of 6 developers delivering diverse game and app projects across VR, AR, Web and mobile platforms. Spearheaded development of a Mixed Reality Blackjack game with hand-tracking and spatial interaction. Oversaw Ruffy World, a browser-based WebGL project with real-time multiplayer features. Led the MetaMuto Web3 project, implementing blockchain wallet connectivity and NFT-based assets. Built and deployed a VRChat experience focusing on custom avatars, animations and interactive environments. Delivered an AR face gesture detection project, utilizing facial landmark tracking for hands-free interaction. Integrated ElevenLabs API for natural-sounding text-to-speech voices in interactive characters. Developed Dopi.ai, incorporating face AI and lip-syncing for dynamic, AI-driven character conversations. Collaborated with designers, artists and QA to ensure timely and high-quality product releases.
Senior Game Developer at Sabasoft
May 31, 2022 - September 9, 2025
Led the development of multiple VR projects including VR Galaxy War, VR Aquarium and VR Roller Coaster, focusing on immersive environments, realistic interactions and optimized performance for various VR headsets. Integrated AWS backend services for cloud-based data management and real-time synchronization and game updates. Implemented and maintained Unity Version Control (Plastic SCM) to streamline project versioning and improve team efficiency. Used GitHub for collaborative development, managing code reviews, branching strategies and release pipelines. Contributed to VR user experience design, ensuring comfort, usability and intuitive controls across projects. Provided technical leadership and mentored junior team members in advanced Unity development, VR best practices and source control workflows.
Associate Software Engineer at Sabasoft
December 31, 2020 - September 9, 2025
Developed a wide range of 2D and 3D games across all genres. Contributed to full game development life cycles from prototyping to publishing. Worked closely with game designers and artists to implement engaging mechanics, responsive controls and visually appealing UI/UX. Assisted in optimizing game performance and build pipelines for mobile platforms.

Education

BS (Information Technology) at University of Sargodha, Lahore Camp.
January 1, 2013 - January 1, 2017
BS Information Technology at University of Sargodha, Lahore Campus
January 1, 2013 - January 1, 2017
BS (Information Technology) at University of Sargodha, Lahore Campus
January 1, 2013 - January 1, 2017

Qualifications

Google Ads Display Certification
January 11, 2030 - August 8, 2025
Google Analytics Certification
January 11, 2030 - August 8, 2025
Google Ads Display Certification
January 11, 2030 - September 9, 2025
Google Analytics Certification
January 11, 2030 - September 9, 2025
Google Ads Display Certification
January 11, 2030 - September 9, 2025
Google Analytics Certification
January 11, 2030 - September 9, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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