GP

Gregory Pena

Available to hire

2-paragraph first-person bio, friendly tone

Work experience· 26 roles

Prop Artist · Irradiate GamesJun 2025 – Present · 1 yr 6 mos

Created stylized low-poly environment props and optimized assets for a volunteer project using Blender and Unreal Engine 5; modeled and textured props with fewer than 1,000 triangles; baked PBR textures; hand-painted details; adapted materials from Blender to Unreal; recreated Blender animations in Unreal and managed the Blender-to-Unreal pipeline for real-time optimization.

Prop Artist · Irradiate Games (Volunteer Project)Jun 2025 – Present · 1 yr 6 mos

Created stylized low-poly props and optimized assets for a volunteer project using Blender and Unreal Engine 5.

Prop Artist · Irradiate GamesJun 2025 – Present · 1 yr 6 mos

Volunteer project, created stylized low-poly environment props with Blender and Unreal Engine 5; kept assets under 1,000 triangles; baked PBR textures, hand-painted details, and adapted materials between Blender and Unreal; managed Blender-to-Unreal pipeline and basic animations within Unreal.

Prop Artist · Irradiate GamesJun 2025 – Present · 1 yr 6 mos
Prop Artist · Irradiate Games (Volunteer)Jun 2025 – Present · 1 yr 6 mos
Independent Game Developer · Unreal Engine 5 Horror Demo ProjectSep 2024 – Oct 2025 · 1 yr 2 mos
Independent Game Developer · Unreal Engine 5 Horror Demo ProjectSep 2024 – Oct 2025 · 1 yr 2 mos
Independent Game Developer · Self-EmployedSep 2024 – Oct 2025 · 1 yr 2 mos

Education· 12

Bachelor’s Degree in Software Engineering · Universidad Politécnica Territorial del Estado Trujillo2015 – 2017
Associate Degree (T.S.U) in Computer Science · Territorial Polytechnic University of Trujillo State2012 – 2015
Bachelor's Degree in Software Engineering · Universidad Politécnica Territorial del Estado Trujillo2012 – 2015
State Associate Degree in Computer Science · Territorial Polytechnic University of Trujillo2015 – 2017

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