Hi, I’m Ysabel Maria C. Garcia, an enthusiastic 3D Computer Graphics (CG) artist specializing in production design for short films and games. I focus on the pre-production, iteration of models, textures, and concepts to establish the overall visual identity of a project. Through my Master’s in Computer Animation, I’ve delivered final assets and 3D scenes, and I’m eager to further enhance my skills in both 2D and 3D visual development and pipeline decision-making.
I have experience collaborating in multi-disciplinary teams to create fully functional game environments and characters, lead animation pipeline administration, and produce compelling VFX sequences and short films. I’m passionate about applying my skills in Autodesk Maya, 3DS Max, ZBrush, Substance Painter, and Adobe software to help projects come alive visually and am excited to explore new opportunities in the industry.
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