Hi, I'm Emanuel Sweeney, a passionate and disciplined Game Development graduate with a strong foundation in gameplay programming, animation, and game design. Throughout my studies and projects, I've focused on creating memorable gameplay experiences and fostering a positive community among players. I enjoy both working as part of a team and leading projects when the opportunity arises. I have experience in various game engines like Gamemaker Studio, Unity, Unreal Engine, and Godot, and I'm proficient in multiple programming languages including C++, C#, and Python. Beyond game development, I have skills in animation, sound design, AI programming, and 3D modeling, which allow me to contribute to many aspects of game production. When I'm not coding, you might find me designing UI elements or developing new gameplay features for my personal projects.

Emanuel Sweeney

Hi, I'm Emanuel Sweeney, a passionate and disciplined Game Development graduate with a strong foundation in gameplay programming, animation, and game design. Throughout my studies and projects, I've focused on creating memorable gameplay experiences and fostering a positive community among players. I enjoy both working as part of a team and leading projects when the opportunity arises. I have experience in various game engines like Gamemaker Studio, Unity, Unreal Engine, and Godot, and I'm proficient in multiple programming languages including C++, C#, and Python. Beyond game development, I have skills in animation, sound design, AI programming, and 3D modeling, which allow me to contribute to many aspects of game production. When I'm not coding, you might find me designing UI elements or developing new gameplay features for my personal projects.

Available to hire

Hi, I’m Emanuel Sweeney, a passionate and disciplined Game Development graduate with a strong foundation in gameplay programming, animation, and game design. Throughout my studies and projects, I’ve focused on creating memorable gameplay experiences and fostering a positive community among players. I enjoy both working as part of a team and leading projects when the opportunity arises.

I have experience in various game engines like Gamemaker Studio, Unity, Unreal Engine, and Godot, and I’m proficient in multiple programming languages including C++, C#, and Python. Beyond game development, I have skills in animation, sound design, AI programming, and 3D modeling, which allow me to contribute to many aspects of game production. When I’m not coding, you might find me designing UI elements or developing new gameplay features for my personal projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Advanced

Work Experience

Data Entry at Precision Life Sciences
June 1, 2021 - August 31, 2021
Collaborated with a team of data entry operators to gather data for healthcare staffing, cross-referencing and consolidating information from multiple sources when missing.

Education

Bachelor's Degree at Worcester Polytechnic Institute (WPI)
October 1, 2021 - May 31, 2025
High School Diploma at Central Catholic High School (CCHS)
January 1, 2017 - June 30, 2021
Bachelor's Degree at Worcester Polytechnic Institute
October 1, 2021 - May 31, 2025
High School Diploma at Central Catholic High School
September 1, 2017 - June 30, 2021

Qualifications

National Youth Leadership Training (NYLT)
September 1, 2014 - April 30, 2021
Eagle Scout
September 1, 2014 - April 28, 2021
National Youth Leadership Training
September 1, 2014 - April 28, 2021
Junior and Adult Black Belt Rankings, Goju-Ryu Karate
June 1, 2012 - November 30, 2017

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Non-Profit Organization