Available to hire
Hi, I’m Ege Dai, a passionate sound designer and game audio specialist based in Brooklyn. I have extensive experience working in the audio pipeline from sound design to implementation, particularly in the medical games sector with clients like NASA. I love bringing immersive auditory experiences to life, incorporating spatial audio and VR/AR technologies.
I’ve also worked extensively as a freelance sound designer, mixing engineer, and DJ, continuously expanding my skills across live music, film, and electronic music production. I enjoy blending creativity and technology to craft unique soundscapes that elevate any project.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Turkish
Advanced
Work Experience
Sound Designer, Senior Sound Designer at Level Ex
September 1, 2021 - December 31, 2024Worked as the sole member of the audio department, handling all stages of the audio pipeline from design, soundtrack production, implementation to mix down on over 30 titles for clients such as NASA. Led the audio department starting 2024, introduced Spatial Audio for VR/AR, improved implementation processes, and scheduled department availability.
Sound Designer, Mixing Engineer, Audio Dialogue Recorder, Set Mixer, Tutor, DJ at Self-Employed
January 1, 2012 - June 12, 2024Freelance work including sound design for film shorts, live music and event audio engineering, sound design on a New York gallery exhibition project, mixing for live jazz albums, ADR recording, set mixing in film, private tutoring in electronic music production, and DJing in Istanbul and Brooklyn.
Broadcast Audio Mixing Engineer at Riot Games
January 1, 2018 - April 30, 2018Responsible for mic’ing and mixing the casters and ensuring overall audio quality on the official Turkish League of Legends stream. Short tenure due to relocation to the United States to pursue a career in game audio.
Audio Post Production Intern at ABT Post Production
October 1, 2017 - November 30, 2017Interned under the audio team learning about the audio post-production workflow for film, TV, and advertisements for global brands such as Turkish Airlines.
Education
Master of Music at New York University Steinhardt
January 1, 2018 - December 31, 2020Bachelor of Arts at Istanbul Bilgi University
January 1, 2012 - December 31, 2016Qualifications
Unreal Engine C++ Developer: Learn C++ and Make Video Games
September 7, 2020 - September 7, 2020Industry Experience
Gaming, Media & Entertainment, Healthcare, Software & Internet, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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