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Employment and project experience
Senior Designer Apple Inc.
January 2017 - March 2017
UX Designer Airbnb Inc.
January 2019 - March 2019
Skills
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Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Lithuanian
Intermediate
French
Intermediate
Ukrainian
Fluent
Russian
Fluent
Work Experience
Game Designer at XAMK Pulse
June 1, 2025 - August 31, 2025Designed and implemented narrative structure, character abilities, and level progression for an arcade space-shmup. Defined game loops and mechanics to ensure player challenge and retention. Built and presented a demo of the game 'Back To Eden' (not published) to client and audience, effectively showcasing the game’s vision.
Game Designer at 1-DAY JAM
April 1, 2025 - May 31, 2025Conceptualized and documented a unique and engaging game design for a 2D shooter with clear goal and logic. Designed a multi-level progression system with increasing difficulty and enemy introduction. Defined and balanced core mechanics with a compelling risk-reward system. Effectively communicated game vision and design to the development team through GDD and live communication.
Game Designer at Self-Employed
March 1, 2025 - April 26, 2024Created and documented innovative game mechanics, rules, multiplayer and ranking systems for a turn-based strategy mobile game. Efficiently implemented game design using Unity overcoming technical challenges. Iteratively balanced and optimized game combat and progression.
Team Lead, Game Designer at GGJ
January 1, 2025 - February 28, 2025Successfully led a team of 6 to develop and deliver a fully functional game within 42 hours for the competition. Defined and communicated the project vision, core mechanics, and game objectives for an engaging gameplay experience. Balanced difficulty curves and player progression to optimize engagement during game sessions.
Game Designer at Self-Employed
January 1, 2024 - February 29, 2024Collaborated with a multidisciplinary team to rapidly conceptualize and execute a unique gameplay experience. Delivered game demo for competition within 42 hours. Designed and iterated on core mechanics and features based on rapid playtesting, ensuring intuitive and engaging gameplay.
Education
Master of Applied Informatics at Vytautas Magnus University
September 1, 2021 - June 30, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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