Available to hire
I have been designing various products as a Product Manager in several industries, but my passion remains the same: game theory and system design. Lately, I have gotten into mobile gaming as a designer, and I have finally found my passion. I am a very active person and enjoy trying new things—whether it’s new sports, technologies, or traveling. Currently, my favorite hobbies are climbing, gaming, and game design. My biggest blunders taught me valuable lessons that I have not repeated.
Work Experience
System Game Designer at Alda Games
August 1, 2023 - March 31, 2025Main project involved developing a new mobile F2P game Garage Mania, focusing on creating the meta-game related to car building. Utilized Unity and C#, conducted data evaluation with Power BI, and worked on UX/UI design in Figma and Photoshop.
System Game Designer at Pixel Federation
December 1, 2021 - July 31, 2023Worked on mobile F2P game Port City by creating new features and content for events based on market research and internal data. Responsibilities included rebalancing onboarding and game economy, making projections, evaluating results, iterating on changes, and focusing on game features, UX/UI improvements, and game balance. Utilized Unity, SQL, Power BI, Figma, and Photoshop.
Project manager / Scrum Master at Trade FIDES a.s.
May 1, 2019 - October 31, 2021Participated actively in the design and development of hardware and software security systems. Implemented agile methods transitioning to Scrumban, managed implementation of Atlassian tools JIRA and Confluence, refined development processes including company restructuring for QA creation, hired developers, testers, and QA specialists, led daily and weekly meetings, task prioritization, weekly plans, project roadmaps, and designed software solutions according to customer needs.
Product manager at Worklio s.r.o.
September 1, 2017 - June 30, 2018Contributed to development of PEO application focusing on onboarding. Responsibilities included UIX design, working in an agile environment, application logic design in consultation with US experts, supervision of development and final testing.
Jr .NET developer at Foxconn 4Tech
June 1, 2017 - August 31, 2017Developed ERP and MES systems using .Net technology. Worked with Visual Studio, GitHub, and databases including SQL Server, MySQL, and PostgreSQL.
Process engineer at Hartmann Group
June 1, 2013 - May 31, 2017Held multiple roles progressing from legislative department work on medical, machine, safety and QA standards to process engineering focusing on machine and process improvements across Europe. Managed IT/IS and technical projects including UDI systems implementation, SAP-PM implementation, and participated in MES system development.
Education
High School Diploma at Electronic Computer Systems, Kuřim
January 1, 2006 - December 31, 2010Bachelor's at Masaryk University, Brno
January 1, 2010 - December 31, 2013Qualifications
Agile and indie game dev courses and implementation
January 1, 2019 - December 31, 2019Industry Experience
Gaming, Software & Internet, Manufacturing, Consumer Goods
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