Hi, I’m Fawaz Mahmoud, a multidisciplinary 3D Environment Artist and Generalist passionate about creating immersive, game-ready environments. I specialize in real-time environment design, modeling, texturing, lighting, and VFX, using tools like Unreal Engine 5, Maya, Blender, and Substance Suite. I love turning concept art into compelling visual experiences that enhance game and cinematic storytelling.
I’m a collaborative team player, working closely with art directors, game designers, and programmers to maintain high artistic and technical standards. Always eager to learn, I keep up with industry trends to ensure my work is both visually stunning and performance-optimized for interactive projects.
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