Hi, I’m Eduardo Antonio Bernal Beltrán, an engineer and 3D artist with over three years of experience in AAA videogames, architectural visualization, and technical artistry. I’ve had the opportunity to work on exciting titles such as Madden 23 to 25, Fortnite, Star Wars, and Guardian Angel, where I specialize in optimized modeling, asset integration into game engines, and advanced lighting.
I enjoy leading teams and solving complex in-game technical challenges, particularly with Unreal Engine, Unity, and Frosted. Beyond gaming, I am passionate about architectural visualization and teaching, where I help students think creatively to overcome common industry workflow problems.
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