Hi, I'm Halil Mentes, a passionate Senior Game Developer with extensive experience in architecting and developing scalable, data-driven game features. I specialize in multiplayer synchronization, UI systems, and creating high-performance game frameworks that ensure seamless player experiences. I'm proud to have contributed to live game management and performance optimization, and I enjoy mentoring junior developers to build strong, efficient teams. I hold a Master’s in Computer Science and a Bachelor’s in Computer Engineering, with a keen interest in innovative gameplay systems and player engagement. I thrive in collaborative environments where I can integrate my skills to enhance game quality and player interaction, constantly pushing the boundaries of game development.

Halil Mentes

Hi, I'm Halil Mentes, a passionate Senior Game Developer with extensive experience in architecting and developing scalable, data-driven game features. I specialize in multiplayer synchronization, UI systems, and creating high-performance game frameworks that ensure seamless player experiences. I'm proud to have contributed to live game management and performance optimization, and I enjoy mentoring junior developers to build strong, efficient teams. I hold a Master’s in Computer Science and a Bachelor’s in Computer Engineering, with a keen interest in innovative gameplay systems and player engagement. I thrive in collaborative environments where I can integrate my skills to enhance game quality and player interaction, constantly pushing the boundaries of game development.

Available to hire

Hi, I’m Halil Mentes, a passionate Senior Game Developer with extensive experience in architecting and developing scalable, data-driven game features. I specialize in multiplayer synchronization, UI systems, and creating high-performance game frameworks that ensure seamless player experiences. I’m proud to have contributed to live game management and performance optimization, and I enjoy mentoring junior developers to build strong, efficient teams.

I hold a Master’s in Computer Science and a Bachelor’s in Computer Engineering, with a keen interest in innovative gameplay systems and player engagement. I thrive in collaborative environments where I can integrate my skills to enhance game quality and player interaction, constantly pushing the boundaries of game development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent
Turkish
Fluent
German
Advanced

Work Experience

Senior Game Developer at Janus Interactive
June 1, 2022 - May 31, 2025
Played a pivotal role in architecting and developing core gameplay systems, multiplayer synchronization, and high-performance UI frameworks. Delivered scalable, data-driven, and highly optimized game features to ensure seamless player experience and efficient development workflows. Designed and implemented scalable gameplay systems with a focus on data-driven architecture, modularity, and maintainability. Engineered client-server synchronization for multiplayer gameplay ensuring smooth gaming experience. Developed advanced UI systems leveraging MVC, MVVM, and Data Binding. Optimized game tools for Spine animation, content creation, and live game management. Improved performance across platforms with frame debugging, memory profiling, and render pipeline optimizations. Collaborated cross-functionally integrating game features with Git, JIRA, and Agile workflows. Mentored and led junior developers, enhancing code quality and team efficiency.
Game Developer at Digitoy Games
November 1, 2019 - June 30, 2022
Contributed to the entire development lifecycle of multiplayer casual board games with over 1 million DAU. Optimized in-house game engine (C, C#), including draw calls, frame buffering, and shader performance for cross-platform stability. Engineered real-time networking solutions for multiplayer synchronization, packet loss mitigation, and server-client consistency. Led live game development and deployment of 8 multiplayer games, implementing weekly content updates and data-driven features to enhance engagement and retention. Designed modular UI frameworks integrating MVVM, data binding, and custom UI tools for responsive, real-time server interactions. Developed 2D animation tools, animated UI, and dynamic content rendering. Integrated real-time analytics for monetization strategies and gameplay balance based on player behavior.

Education

MSc Computer Science at Philipps-Universität Marburg
September 15, 2025 - September 15, 2027
BEng Compter Engineering at Konya Technical University
September 1, 2015 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Government, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
See more

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