Available to hire
Hello! I’m Elad Saretzky, a game developer and designer based in Toronto, passionate about building engaging experiences. I love crafting gameplay systems, visuals, and intuitive interfaces that players enjoy, and I thrive in collaborative, creative environments.
I’m dependable and motivated, committed to continuous skill development and sharing ideas with my team to push projects forward. I bring strong communication, problem-solving, and a friendly, iterative approach to design and programming.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Senior Programmer/Designer (Unity) at PiWave Interactive Studios Inc
September 1, 2024 - June 21, 2024Designed unique weapons and enemies affecting combat uniquely. Ideated game concepts, aesthetics, environments, and gameplay mechanics. Created and designed fun levels. Enhanced team collaboration by using visual planning tools for code structure and task delegation, improving project efficiency. Programmed dynamic user interfaces and menus that adapt based on selected options, equipped weapons, and health variables. Used cinematic camera techniques to highlight level events and enhance menu dynamics. Programmed enemy AI using state machines for unique behaviors. Optimized gameplay systems by implementing a new input system, utilizing inheritance, decoupling scripts, and employing multithreading, which doubled performance and frame rate.
Gameplay Programmer Intern (Unity) at Arbelos Interactive
June 1, 2024 - September 30, 2024Refactored a complex, dependency-heavy codebase to improve modularity and stability, allowing for future expansion without crashes. Debugged over 50 critical issues to boost performance by up to 110% on PC and mobile platforms. Worked with plugins including dialogue and RPG plugins and online multiplayer plugins, some lacking documentation. Programmed and configured user interfaces scalable across mobile, tablet, PC, and TV devices to facilitate multi-platform porting.
Senior Programmer / Designer (Unity) at PiWave Interactive Studios Inc
September 1, 2024 - November 21, 2025Designed unique weapons and enemies, each affecting combat in a different way; ideated the game's concept, aesthetics, environments, and unique gameplay mechanics; created and designed unique and fun levels; improved team collaboration by using visual planning tools (draw.io) for clear code structure mapping and task delegation; developed UI menus and dynamic UI reacting to weapon, health, and other variables; used cinematic camera techniques; programmed enemy AI using state machines; applied shader graphs, Unity lighting, and particle effects to create distinctive visuals; tested for bugs and optimized gameplay systems by implementing a modular input system and decoupled scripts, improving readability and performance; boosted frame rates via multithreading and consolidated update functions.
Gameplay Programmer (Unity) at Arbelos Interactive
September 1, 2024 - September 1, 2024Refactored a complex dependency-heavy codebase to improve modularity and stability; implemented modular mechanics enabling future expansion and resolved 50+ critical issues (crashes, soft locks, unintended behaviors), boosting performance up to 110% on PC and mobile. Worked with plugins/addons (e.g., Fungus) including in-house animation and online multiplayer plugins. Programmed and scaled UI across devices (mobile, tablet, PC, TV) for easy porting to multiple platforms.
Game Tester at Good Gamer Group
September 1, 2025 - PresentConducted solo playtests on unreleased games across gameplay, balance, and UX; documented feedback reports averaging 10+ per session; assessed pre-release builds across iterations, delivering prioritized feedback for design decisions; play-tested unreleased titles across multiple build cycles, logging and prioritizing bugs for QA.
Education
Diploma at triOS College Business Technology Healthcare
January 1, 2023 - September 30, 2024Diploma at Pacific Torah Institute
September 1, 2015 - July 31, 2021Diploma at triOS College
January 1, 2023 - September 1, 2024Diploma in Video Game Development at TriOS College
September 1, 2024 - December 25, 2025Video Game Development Diploma at TriOS College - Toronto, ON (Business Technology Healthcare)
September 1, 2024 - June 19, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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