Hi, I'm Cherish Vijjagiri, a recent Master's graduate in Computer Science with a focus on AI and simulation. I love working on creative 2D game development projects, using my skills in C++ and Unity to build responsive, timing-based systems and 3D multiplayer games. I'm a collaborative and quick learner who enjoys delivering functional prototypes and contributing to long-term project planning, especially in remote environments. With hands-on experience in developing firmware for legacy systems and building real-time tracking systems with robotics, I bring a strong technical foundation and a passion for responsive gameplay mechanics. I'm eager to contribute to innovative projects where I can apply my software engineering and AI expertise to create engaging game experiences.

Cherish Vijjagiri

Hi, I'm Cherish Vijjagiri, a recent Master's graduate in Computer Science with a focus on AI and simulation. I love working on creative 2D game development projects, using my skills in C++ and Unity to build responsive, timing-based systems and 3D multiplayer games. I'm a collaborative and quick learner who enjoys delivering functional prototypes and contributing to long-term project planning, especially in remote environments. With hands-on experience in developing firmware for legacy systems and building real-time tracking systems with robotics, I bring a strong technical foundation and a passion for responsive gameplay mechanics. I'm eager to contribute to innovative projects where I can apply my software engineering and AI expertise to create engaging game experiences.

Available to hire

Hi, I’m Cherish Vijjagiri, a recent Master’s graduate in Computer Science with a focus on AI and simulation. I love working on creative 2D game development projects, using my skills in C++ and Unity to build responsive, timing-based systems and 3D multiplayer games. I’m a collaborative and quick learner who enjoys delivering functional prototypes and contributing to long-term project planning, especially in remote environments.

With hands-on experience in developing firmware for legacy systems and building real-time tracking systems with robotics, I bring a strong technical foundation and a passion for responsive gameplay mechanics. I’m eager to contribute to innovative projects where I can apply my software engineering and AI expertise to create engaging game experiences.

See more

Experience Level

Expert
Expert
Expert
Intermediate

Language

Amharic
Advanced

Work Experience

Embedded Software Engineer - 1 at Laxmiteja Controls and Instrumentation
May 1, 2019 - December 31, 2022
Developed high-reliability C++ applications for systems requiring precise timing and user interaction. Engineered low-latency event handlers for sensor fusion modules, a core skill for developing responsive gameplay systems. Collaborated with UX, electrical, and product teams to improve system design and usability.
Embedded Software Engineer - 1 at Laxmiteja Controls and Instrumentation
May 1, 2019 - December 31, 2022
Developed high-reliability C++ applications for systems requiring precise timing and user interaction. Engineered low-latency event handlers for sensor fusion modules, demonstrating core skills in developing responsive gameplay systems. Collaborated closely with UX, electrical, and product teams to improve system design and usability.

Education

Master of Science at University of Dayton
January 1, 2023 - December 31, 2024
Bachelor of Technology at Keshav Memorial Institute of Technology (JNTUH)
August 1, 2015 - May 31, 2019
Master of Science at University of Dayton
January 1, 2023 - December 31, 2024
Bachelor of Technology at Keshav Memorial Institute of Technology (JNTUH)
August 1, 2015 - May 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Manufacturing, Software & Internet