Available to hire
Hi! I’m Giovanni Sierra, a dynamic Lead Software Engineer with a passion for creating immersive gaming experiences. I specialize in Unreal Engine 5 development and enjoy leading talented teams to deliver innovative gameplay systems that truly engage players. My expertise in C# programming and game design has helped me develop games that increase customer engagement and sales.
I thrive in collaborative environments and love mentoring teams to boost efficiency and creativity. Always aiming to push the boundaries of interactive entertainment, I look forward to bringing my technical and leadership skills to new challenges in the gaming world.
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Spanish; Castilian
Fluent
Work Experience
Lead Software Engineer at Good A Nuff Studios, Inc
February 1, 2023 - November 30, 2024Developed unique character profiles utilizing blueprints within Unreal Engine 5, boosting productivity by 20%. Managed team of developers, ensuring efficient task allocation and time estimation. Enhanced features and supported team activities, resulting in a 15% improvement. Enhanced game's attractiveness by assisting in creation of promotional strategies.
Lead Game Designer at ZygoBots
August 1, 2021 - December 31, 2022Designed and developed gameplay systems including quests, inventory, and item database using C# scripting in Unity Engine, resulting in a 30% increase in sales. Developed narrative steps tailored to enhance gameplay coherence. Utilized 2D and 3D design software to draft and refine initial game concepts.
Customer Service Representative at Endicott, Inc
February 1, 2023 - April 30, 2024Resolved customer issues promptly across multiple communication channels. Enhanced customer experience through custom and effective support.
Game Developer at Equanox Productions
June 1, 2020 - December 31, 2020Designed SCPs, AI systems and player tools with Unreal Engine 5 blueprints, driving a 25% improvement. Managed a group of developers, coordinated task allocation per sprint cycle, and provided accurate time estimates.
Education
Masters of Science at Full Sail University
January 1, 2023 - December 31, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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