Hi, I’m Mike Reed, a self-taught and self-motivated C# and Unity3D developer with a passion for tackling technical challenges and creating immersive game experiences. Over the years, I’ve designed and programmed multiple games and applications, honing my skills in object-oriented programming, multiplayer programming, and GPU/shader programming.
I love working with cutting-edge technology and enjoy pushing the boundaries of what’s possible in game development. I’m currently working on rebuilding Starbucket and integrating AI and procedurally generated game content to offer players a rich, offline interactive experience. I’m eager to apply my skills and innovative mindset to a rewarding career in the video game development industry.
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