Hi, I'm Penelope Lendahl, an aspiring animator with a passion for both creative storytelling and technical animation skills. I'm looking to build practical experience in the animation industry through an entry-level role where I can grow and develop my abilities further. With my background in 2D animation and video game animation internships, I bring both artistic flair and hands-on knowledge of industry tools. Throughout my studies culminating in a BFA in Animation and Illustration at San Jose State University, I have developed skills in storyboarding, character rigging, and various animation software. I also enjoy teaching and sharing my knowledge, having worked as a teaching assistant and digital art instructor. I am eager to contribute to creative projects that blend storytelling, design, and animation technology.

Penelope Lendahl

Hi, I'm Penelope Lendahl, an aspiring animator with a passion for both creative storytelling and technical animation skills. I'm looking to build practical experience in the animation industry through an entry-level role where I can grow and develop my abilities further. With my background in 2D animation and video game animation internships, I bring both artistic flair and hands-on knowledge of industry tools. Throughout my studies culminating in a BFA in Animation and Illustration at San Jose State University, I have developed skills in storyboarding, character rigging, and various animation software. I also enjoy teaching and sharing my knowledge, having worked as a teaching assistant and digital art instructor. I am eager to contribute to creative projects that blend storytelling, design, and animation technology.

Available to hire

Hi, I’m Penelope Lendahl, an aspiring animator with a passion for both creative storytelling and technical animation skills. I’m looking to build practical experience in the animation industry through an entry-level role where I can grow and develop my abilities further. With my background in 2D animation and video game animation internships, I bring both artistic flair and hands-on knowledge of industry tools.

Throughout my studies culminating in a BFA in Animation and Illustration at San Jose State University, I have developed skills in storyboarding, character rigging, and various animation software. I also enjoy teaching and sharing my knowledge, having worked as a teaching assistant and digital art instructor. I am eager to contribute to creative projects that blend storytelling, design, and animation technology.

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Language

English
Fluent

Work Experience

2D Animation Teaching Assistant at San Jose State University
August 1, 2024 - December 31, 2024
Critiqued students’ animated short films. Taught Toon Boom Harmony and After Effects.
Video Game Animator Intern at Bolder Games
June 1, 2023 - June 30, 2023
Added skeleton rig with controls on a character model. Animated and keyframed character assets (walking, running, idling, spell casting, dying, and swinging) for Unity Engine.
Summer Game Design Workshop Animator at San Jose State University
June 1, 2021 - August 31, 2021
Worked with computer programmers and game designers to create a maze video game. Designed concept art for characters and backgrounds. Animated pixel-style characters.
Graphic Design Intern at V3 Electric, Inc.
June 1, 2018 - July 31, 2018
Created marketing brochures. Designed T-shirts logos. Assisted in video productions and edited marketing and training videos.
Summer Research Intern at U.C. Berkeley
July 1, 2017 - August 31, 2017
Studied perception science at UC Berkeley Whitney Lab. Conducted facial recognition experiment and designed a spinning clay animation.
2D Animation Teaching Assistant at San Jose State University
August 1, 2024 - December 31, 2024
Critiqued students’ animated short films and taught software tools including Toon Boom Harmony and After Effects.
Video Game Animator Intern at Bolder Games
June 1, 2023 - June 30, 2023
Added skeleton rig with controls to character models and animated keyframed character assets (walking, running, idling, spell casting, dying, and swinging) for Unity Engine.
Summer Game Design Workshop Animator at San Jose State University
June 1, 2021 - August 31, 2021
Collaborated with programmers and game designers to create a maze video game, designed concept art for characters and backgrounds, and animated pixel-style characters.
Graphic Design Intern at V3 Electric, Inc.
June 1, 2018 - July 31, 2018
Created marketing brochures and T-shirt logos, assisted in video productions, and edited marketing and training videos.
Summer Research Intern at U.C. Berkeley
July 1, 2017 - August 31, 2017
Conducted perception science research, including a facial recognition experiment and designed a spinning clay animation.
2D Animation Teaching Assistant at San Jose State University
December 31, 2024 - July 16, 2025
Critiqued students’ animated short films. Taught Toon Boom Harmony and After Effects.
Video Game Animator Intern at Bolder Games
June 30, 2023 - July 16, 2025
Added skeleton rig with controls on a character model. Animated and keyframed character assets (walking, running, idling, spell casting, dying, and swinging) for Unity Engine.
Summer Game Design Workshop Animator at San Jose State University
August 31, 2021 - July 16, 2025
Worked with computer programmers and game designers to create a maze video game. Designed concept art for characters and backgrounds. Animated pixel-style characters.
Graphic Design Intern at V3 Electric, Inc.
July 31, 2018 - July 16, 2025
Created marketing brochures. Designed T-shirt logos. Assisted in video productions and edited marketing and training videos.
Summer Research Intern at U.C. Berkeley
August 31, 2017 - July 16, 2025
Studied perception science at UC Berkeley Whitney Lab. Conducted facial recognition experiment and designed a spinning clay animation.
2D Animation Teaching Assistant at San Jose State University
December 1, 2024 - August 8, 2025
Supported students by critiquing their animated short films and teaching key animation software tools including Toon Boom Harmony and Adobe After Effects. This role helped deepen my understanding of animation techniques and student learning processes.
Video Game Animator Intern at Bolder Games
June 30, 2023 - August 8, 2025
Worked on character animation for Unity Engine by adding skeleton rigs with controls and animating character assets such as walking, running, idling, spell casting, dying, and swinging. Gained valuable experience in game animation pipelines and real-time asset preparation.
Summer Game Design Workshop Animator at San Jose State University
August 1, 2021 - August 8, 2025
Collaborated with programmers and game designers to create a maze video game, designed concept art for characters and backgrounds, and animated pixel style characters. Developed skills in game-related animation and teamwork.
Digital Artist/Instructor/Volunteer at Bodhi Meditation Center
June 1, 2022 - Present
Created digital flyers for advertising, produced testimonial and advertisement videos, and taught students. This multifaceted role enhanced my communication, digital art, and instructional skills in a nonprofit setting.

Education

BFA at San Jose State University
January 1, 2021 - May 31, 2025
BFA at San Jose State University (SJSU)
January 1, 2021 - May 31, 2025
BFA, Animation and Illustration at San Jose State University
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Non-Profit Organization
    uniE608 Animation Project Clips 2021 - 2025
    These are clips from various 2D and 3D animation projects I created during my time in the Animation program at San Jose State University
    uniE608 DoubleFine Assignment
    Solo Assignment: Animated a fun, entertaining character with four animation cycles and multiple camera angles; fully executed and polished. January 2025