Hi, I'm Joshua Egamino, a Unity Game Developer with over 6 years of experience working across mobile, browser, and VR platforms. I've had the pleasure of leading development on a mobile pet-collecting RPG called RumbletsGO and directing several XR and eLearning simulation projects. I'm passionate about creating engaging gameplay systems and scalable architectures. I love mentoring and sharing my knowledge, having worked as an instructor at Brock University to help students bring their academic concepts to life. When I'm not coding or teaching, I enjoy exploring new XR technologies and improving game performance and graphics. I thrive on challenges and am always eager to tackle exciting projects in the gaming and XR space.

Joshua Egamino

Hi, I'm Joshua Egamino, a Unity Game Developer with over 6 years of experience working across mobile, browser, and VR platforms. I've had the pleasure of leading development on a mobile pet-collecting RPG called RumbletsGO and directing several XR and eLearning simulation projects. I'm passionate about creating engaging gameplay systems and scalable architectures. I love mentoring and sharing my knowledge, having worked as an instructor at Brock University to help students bring their academic concepts to life. When I'm not coding or teaching, I enjoy exploring new XR technologies and improving game performance and graphics. I thrive on challenges and am always eager to tackle exciting projects in the gaming and XR space.

Available to hire

Hi, I’m Joshua Egamino, a Unity Game Developer with over 6 years of experience working across mobile, browser, and VR platforms. I’ve had the pleasure of leading development on a mobile pet-collecting RPG called RumbletsGO and directing several XR and eLearning simulation projects. I’m passionate about creating engaging gameplay systems and scalable architectures.

I love mentoring and sharing my knowledge, having worked as an instructor at Brock University to help students bring their academic concepts to life. When I’m not coding or teaching, I enjoy exploring new XR technologies and improving game performance and graphics. I thrive on challenges and am always eager to tackle exciting projects in the gaming and XR space.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Game Programmer & Technical Designer at Gatarn Games
August 1, 2023 - June 6, 2024
Sole developer for Unity mobile game prototype. Designed and implemented advanced battle systems and gameplay loops optimized for mobile. Worked across full stack including C# backend, Node.js backend, and PlayCanvas frontend. Built systems for Skillfite and other web titles using C#, JavaScript, and TypeScript.
Unity Game Programmer / Unity Technical Artist at Pushing Vertices
June 1, 2023 - August 31, 2023
Optimized performance for Roller Girl using MeshBaker to reduce draw calls. Implemented occlusion and animation culling to improve frame rates.
Instructor at Brock University
September 1, 2022 - July 31, 2023
Mentored students on final projects, guiding them through integration of academic concepts into playable demos. Designed course content to encourage critical thinking and project management.
Programming Lead, Project Manager, CTO, Co-Founder at XpertVR
May 1, 2019 - July 31, 2023
Co-founded VR training company focused on immersive learning solutions. Led development team, oversaw Unity-based VR tech stack, and directed product strategy. Helped scale the company through client success and business development.

Education

BSC at Brock University
January 1, 2016 - June 30, 2020
Diploma at Niagara College
January 1, 2016 - June 30, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate