Hi, I’m Chad Reddick, a gameplay and platform engineer with over 8 years of experience bringing PC, console, and VR titles to life using Unreal Engine. I specialize in online systems architecture, multiplayer game development, and console devkit environments for platforms like PS5 and Xbox Series X. I enjoy solving complex problems with scalable, efficient solutions and leading engineering teams.
I thrive in collaborative environments where I can partner with design and production teams to align features with gameplay goals. Whether it’s building backend services, online testing tools, or real-time animation systems, I’m passionate about delivering quality multiplayer games that players love.
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