I’m Sina Rahimzadeh, a Unity, XR, and frontend developer with 5+ years of experience creating interactive games and immersive XR applications, from Meta Quest and HoloLens workflows to polished user-facing web features. I enjoy building systems that feel great to use—whether that’s guiding rehabilitation exercises in VR or developing responsive web interfaces and APIs that power real product experiences.
Professionally, I’ve worked across frontend engineering and real-time development, using tools like Next.js, React, TypeScript, and databases with AWS S3, as well as Unity and OpenXR-based gameplay and XR interactions. I also bring a strong practical mindset from delivering 30+ Unity/Unreal projects for multiple clients, including releases on iOS and Steam, and I’m currently expanding my impact through Fix3D Cloud’s web platform.
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