Hi, I'm Carrie Zhang, a passionate game developer and software engineer with a CS degree from Texas A&M and experience at Super Jump Games, Activision, and JPMorgan Chase. Skilled in Unity, Unreal, Godot, C++, C#, Python, Java, and more, with a strong foundation in both game systems and full stack software development. I love building unique, meaningful, and polished experiences—whether it’s gameplay mechanics, tools, or full prototypes. My background bridges game development and traditional software engineering, giving me the flexibility to tackle projects from both a creative and technical perspective.

Carrie Zhang

Hi, I'm Carrie Zhang, a passionate game developer and software engineer with a CS degree from Texas A&M and experience at Super Jump Games, Activision, and JPMorgan Chase. Skilled in Unity, Unreal, Godot, C++, C#, Python, Java, and more, with a strong foundation in both game systems and full stack software development. I love building unique, meaningful, and polished experiences—whether it’s gameplay mechanics, tools, or full prototypes. My background bridges game development and traditional software engineering, giving me the flexibility to tackle projects from both a creative and technical perspective.

Available to hire

Hi, I’m Carrie Zhang, a passionate game developer and software engineer with a CS degree from Texas A&M and experience at Super Jump Games, Activision, and JPMorgan Chase. Skilled in Unity, Unreal, Godot, C++, C#, Python, Java, and more, with a strong foundation in both game systems and full stack software development. I love building unique, meaningful, and polished experiences—whether it’s gameplay mechanics, tools, or full prototypes. My background bridges game development and traditional software engineering, giving me the flexibility to tackle projects from both a creative and technical perspective.

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Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Software Engineering Intern at JPMorgan Chase
June 1, 2022 - August 31, 2022
Gained hands-on experience with industry best practices, including Agile methodologies, Scrum workflows, networking, and various testing strategies such as unit, integration, and regression testing. Developed proficiency in Spring Boot, Java, Node.js, React, and DynamoDB gaining a comprehensive understanding of full-stack development. Acquired end-to-end development knowledge, from architectural design and sequence diagrams to coding, deployment, and project lifecycle management. Contributed to a project focused on building reusable front-end components and developing a mapping API to enhance data organization for bankers and data management teams.
Full-Stack Developer Intern at TAMUSoft
January 1, 2023 - March 31, 2023
Developed a fully functional and scalable SaaS web application with a team of engineers using Ruby on Rails, Heroku, Github, Docker, and PostgreSQL. Followed the Agile framework, utilized a CI/CD pipeline, created unit tests, and wrote documentation. Led scrum meetings, actively worked with customers, and worked on project management using Jira.
AI Engineer Intern at Activision
June 1, 2023 - August 31, 2023
Gained hands-on experience with industry-standard engines and debugging tools. Identified, reproduced, and resolved issues in AI behaviors. Improved and fixed AI spawning logic to enhance gameplay balance using geometric collisions in C++. Contributed to the successful launch of Modern Warfare III.
Software Engineering Intern at Super Jump
April 29, 2024 - August 2, 2024
Engineered core gameplay features in UEFN using Verse scripting. Reduced memory load by 40% using Verse and built-in UEFN library functions to decrease the amount of physical assets needed with no added complexity. Designed, integrated, and enhanced all UI assets and made all UI functional, factoring in user experience.
Gameplay Engineer Intern at Super Jump Games
June 1, 2024 - August 31, 2024
Engineered core gameplay features in UEFN using Verse scripting. Reduced memory load by 40% using Verse and built-in UEFN library functions to decrease the amount of physical assets needed with no added complexity. Designed, integrated, and enhanced all UI assets and made all UI functional, factoring in user experience.
AI Engineer Intern at Activision
June 1, 2023 - August 31, 2023
Gained hands-on experience with industry-standard engines and debugging tools. Identified, reproduced, and resolved issues in AI behaviors within a C++ multithreaded codebase. Improved and fixed AI spawning logic to enhance gameplay balance using geometric collisions in C++. Contributed to the successful launch of Modern Warfare III.
Software Engineering Intern at JPMorgan Chase
June 1, 2022 - August 31, 2022
Gained hands-on experience with industry best practices, including Agile methodologies, Scrum workflows, networking, and various testing strategies such as unit, integration, and regression testing. Developed proficiency in Spring Boot, Node.js, React, and DynamoDB gaining a comprehensive understanding of full-stack development. Acquired end-to-end development knowledge, from architectural design and sequence diagrams to coding, deployment, and project lifecycle management. Contributed to a project focused on building reusable front-end components and developing a mapping API to enhance data organization for bankers and data management teams.

Education

Bachelor of Science at Texas A&M University
August 19, 2019 - May 10, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Financial Services, Gaming, Non-Profit Organization, Media & Entertainment

Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more