Hi, I’m Josef Surý, a concept designer and visual artist specializing in environment concept art for film and games. I have extensive experience in 3D layout, blockouts, animation overpaints, mood sketches, and asset/scene assembly. My work bridges the gap between visual development and final shot execution, particularly on photorealistic productions. I enjoy collaborating closely with production designers, art directors, and VFX teams to bring cinematic environments to life.
Over the years, I’ve worked on a variety of exciting projects, from full-time roles in game companies to freelance work with top film and entertainment studios. I am passionate about creating detailed architectural modular 3D concepts across multiple genres, including real-world, sci-fi, fantasy, and retrofuturistic styles. When I’m not working on concepts, I like music production, martial arts, and interior design, which keep my creative energies flowing.
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