Hi, I'm Claudius Kuo, a Taiwanese-Canadian concept artist passionate about creating detailed and immersive sci-fi props and vehicles. I graduated with honors in Entertainment Design from the Art Center College of Design, and since then, I have worked on the IP Huxley Saga as well as on the World of Tanks franchise, designing tank skins, environment props, and architectural elements. I bring a strong background in both 2D sketching and 3D sculpting, using a variety of industry-standard software. I recently completed my mandatory military service in Taiwan and am now focused on contributing my skills in contract concept art roles for exciting entertainment projects.

Claudius Kuo

Hi, I'm Claudius Kuo, a Taiwanese-Canadian concept artist passionate about creating detailed and immersive sci-fi props and vehicles. I graduated with honors in Entertainment Design from the Art Center College of Design, and since then, I have worked on the IP Huxley Saga as well as on the World of Tanks franchise, designing tank skins, environment props, and architectural elements. I bring a strong background in both 2D sketching and 3D sculpting, using a variety of industry-standard software. I recently completed my mandatory military service in Taiwan and am now focused on contributing my skills in contract concept art roles for exciting entertainment projects.

Available to hire

Hi, I’m Claudius Kuo, a Taiwanese-Canadian concept artist passionate about creating detailed and immersive sci-fi props and vehicles. I graduated with honors in Entertainment Design from the Art Center College of Design, and since then, I have worked on the IP Huxley Saga as well as on the World of Tanks franchise, designing tank skins, environment props, and architectural elements.

I bring a strong background in both 2D sketching and 3D sculpting, using a variety of industry-standard software. I recently completed my mandatory military service in Taiwan and am now focused on contributing my skills in contract concept art roles for exciting entertainment projects.

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Language

English
Advanced
Japanese
Beginner

Work Experience

Hard Surface Concept Artist at Swang Studios Inc.
January 1, 2021 - December 31, 2022
Designed props, vehicles, and architectural 3D assets for sci-fi projects, specifically on the IP Huxley Saga. Responsibilities included sketch iterations and interpreting existing concepts to polished 3D sculpts for environment asset use.
Concept Artist (Contractor) at Wargaming Group Limited
January 1, 2024 - June 3, 2024
Provided concept designs for the World of Tanks franchise, including designing tank skins, props, and architectural elements.

Education

Bachelor of Science at Art Center College of Design
January 1, 2016 - December 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet