Hi, I'm Aldo Axel Cruz Domínguez, an interactive software and video game development engineer based in Mexico City. I specialize in crafting immersive and visually optimized horror games using Unity and Unreal Engine. My passion extends to rapid prototyping and collaborative game jams where I enjoy pushing creative boundaries. I enjoy building virtual worlds and characters, especially in VR, and have experience contributing to commercial projects like IO Inner Self: The Lava Planet on Steam. I'm always eager to learn new technologies and work alongside designers and artists to create engaging interactive experiences.

Aldo Axel Cruz Domínguez

Hi, I'm Aldo Axel Cruz Domínguez, an interactive software and video game development engineer based in Mexico City. I specialize in crafting immersive and visually optimized horror games using Unity and Unreal Engine. My passion extends to rapid prototyping and collaborative game jams where I enjoy pushing creative boundaries. I enjoy building virtual worlds and characters, especially in VR, and have experience contributing to commercial projects like IO Inner Self: The Lava Planet on Steam. I'm always eager to learn new technologies and work alongside designers and artists to create engaging interactive experiences.

Available to hire

Hi, I’m Aldo Axel Cruz Domínguez, an interactive software and video game development engineer based in Mexico City. I specialize in crafting immersive and visually optimized horror games using Unity and Unreal Engine. My passion extends to rapid prototyping and collaborative game jams where I enjoy pushing creative boundaries.

I enjoy building virtual worlds and characters, especially in VR, and have experience contributing to commercial projects like IO Inner Self: The Lava Planet on Steam. I’m always eager to learn new technologies and work alongside designers and artists to create engaging interactive experiences.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Indie Game Developer at Self-employed
January 1, 2019 - June 5, 2024
Developed personal and academic projects, mainly in the horror genre, using Unity and Unreal Engine. Published games and prototypes on alzound.com and itch.io. Participated in Global Game Jams, refining teamwork and problem-solving skills in fast-paced environments. Implemented optimized graphics and shaders for enhanced performance and visual fidelity.
Social Service at Realidad Virtual MX
January 1, 2021 - December 31, 2022
Designed and developed virtual worlds and characters for VRChat using Unity and Unreal Engine. Assisted in creating customized VR solutions for clients. Integrated 3D assets, animations, and scripted interactions for interactive experiences.
Professional Internship at Spaceboy
January 1, 2022 - December 31, 2023
Collaborated on immersive interactive experiences using Unreal Engine. Optimized resources and assets for performance across multiple platforms. Contributed to the development of IO Inner Self: The Lava Planet, available on Steam.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Non-Profit Organization

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate