Hi! I’m Joseph Shi, a passionate game developer with a strong background in computer science and physics. I’ve designed and implemented a fully playable 2D platformer game in Unity, where I handled everything from player movement to special abilities and environmental interactions. I enjoy working on narrative and choice-based systems with branching logics and reactive NPC behaviors, and I love creating custom mechanics that make games fun and engaging.
I’m a self-motivated fast learner who taught myself Unity and C# in just two months, and I am always eager to pick up new skills and collaborate with others. With experience in AI research and web development, I’m looking to contribute to narrative-focused game development teams and grow my expertise in this exciting industry.
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