I am a passionate game programmer with over 5 years of experience in Unity Game Development. I enjoy building flexible and scalable game architectures and collaborating closely with creative teams to create engaging and polished player experiences. I thrive in environments where I can contribute both technically and creatively to bring game concepts to life.
Over the years, I have gained hands-on experience working with various tools and technologies including Unity, Phaser, and implementing features like AI behaviors and procedural generation. I take pride in maintaining clear communication throughout projects and always aim to meet deadlines while ensuring quality.
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