Hi, I’m Chew Weng Roi, a passionate VFX Artist and Programmer specializing in crafting immersive visual effects using Unreal Engine and Unity. I enjoy blending combat, environment, and lighting to create cohesive, cinematic experiences, and I have a strong foundation in programming, including Blueprint scripting and gameplay logic. I’m always eager to optimize performance and bring creative ideas to life, drawing from my diverse academic and project experiences.
With hands-on experience in rapid prototyping and game jams, I thrive in collaborative environments and love tackling challenges that push the limits of real-time visual effects. Whether it’s developing AR applications or designing innovative game mechanics, I’m excited to contribute my skills and keep learning along the way.
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