Available to hire
I’m a passionate self-taught Game Developer from Hungary with a focus on Unity, C# Programming and Game Design. I have experience in a broad range of technologies and roles, and I am always willing to go the extra mile and step outside of my usual responsibilities to reach goals. With over 10 years of experience in the videogame industry, I have worked both in small teams and on solo projects.
I enjoy tackling challenges and bringing creative ideas to life through games. My skills span from game design to programming, and I have a strong foundation in UI/UX design, 3D modelling, and sound design that help me deliver complete and polished projects.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Work Experience
QA at Spoxel
January 11, 2030 - January 11, 2030Quality assurance role for a Steam project.
Full Stack Developer at Mad or Med
January 11, 2030 - January 11, 2030Team of 2, full stack development for inherited project on Google Play.
Solo Developer at Blix
January 11, 2030 - January 11, 2030Hobby project in development, solo.
Solo Developer at HyperDig
January 11, 2030 - January 11, 2030Personal commercial project in development, solo.
Assistant at Lock ‘n Load Games
January 11, 2030 - January 11, 2030Assistant development role, solo.
Solo Developer at A Wing and a Prayer
January 11, 2030 - January 11, 2030Game currently in development, solo project.
Game Jam Developer at Ludum Dare
January 11, 2030 - January 11, 2030Participated in 7 game jam entries, teams of 1-4, full stack development, each made in a weekend.
Solo Developer at Falling Stars: War of Empires
January 11, 2030 - January 11, 2030Inherited project developed solo and released on Steam.
Full Stack Developer at CarboHydra
January 11, 2030 - January 11, 2030Team of 2, full stack development for a project on Google Play.
Solo Developer at NeonPlex
January 11, 2030 - January 11, 2030Personal commercial project developed solo, complete but unreleased.
Solo Developer at System Recovery
January 11, 2030 - January 11, 2030Personal commercial project available on Itch, developed solo.
Full Stack Developer at Knife to Meet You
January 11, 2030 - January 11, 2030Worked as a full stack developer on the Steam and Google Play project, which was inherited.
Full Stack Developer at Lightspeed Frontier
January 11, 2030 - January 11, 2030Worked as a full stack developer in a team of 3 on a project released on Steam.
Solo Developer at Nations at War Digital + DLC
January 11, 2030 - January 11, 2030Developed a game initially made with JMonkey, then ported to Unity. Managed project solo until DLC was put on hold.
QA at Spoxel
January 11, 2030 - January 11, 2030Quality assurance for a Steam project.
Full stack at Mad or Med
January 11, 2030 - January 11, 2030Worked in a team of 2 on an inherited Google Play game project.
Solo at Blix
January 11, 2030 - January 11, 2030Hobby project in development, solo.
Solo at HyperDig
January 11, 2030 - January 11, 2030Personal commercial project in development, solo.
Assistant at Lock ‘n Load Games
January 11, 2030 - January 11, 2030Assisted in various roles supporting game development processes.
Solo at A Wing and a Prayer
January 11, 2030 - January 11, 2030In development solo game project, involving all development aspects.
Full stack at Ludum Dare Game Jam entries (7)
January 11, 2030 - January 11, 2030Produced 7 game entries in game jams over weekends, working solo or in small teams, handling full stack development.
Solo at Falling Stars: War of Empires
January 11, 2030 - January 11, 2030Managed and developed an inherited game project solo, published on Steam.
Full stack at CarboHydra
January 11, 2030 - January 11, 2030Contributed as a full stack developer in a team of 2 for a Google Play game project.
Solo at NeonPlex
January 11, 2030 - January 11, 2030Developed a complete, unreleased personal commercial game project independently.
Solo at System Recovery
January 11, 2030 - January 11, 2030Handled personal commercial project development independently, managing all aspects of game creation and deployment on Itch.
Full stack at Knife to Meet You
January 11, 2030 - January 11, 2030Collaborated in a team of 2 on a Steam and Google Play project. Managed inherited project tasks and full stack development.
Full stack at Lightspeed Frontier
January 11, 2030 - January 11, 2030Worked as part of a team of 3, responsible for full stack development on a Steam game.
Solo at Nations at War Digital + DLC
January 11, 2030 - January 11, 2030Developed a game and DLC, focusing on solo project management and development, utilizing skills in game design and programming.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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