Sono Alessandro, un creativo di 25 anni che lavora all’intersezione tra arte, design e sperimentazione, costruendo progetti con un approccio trasversale e contemporaneo. Nel mio percorso metto insieme sensibilità visiva, curiosità e capacità di problem solving per tradurre intuizioni ed esigenze in soluzioni concrete. Mi occupo di visual design per progetti musicali in uscita, dalla copertina agli asset per Spotify fino ai post social, curando l’impostazione artistica e la coerenza dei contenuti. Mi piace anche lavorare con la logica del recruiting e dell’ascolto: traduco il linguaggio del cliente nel risultato finale, coordinandomi con team e collaborazioni come Siamounmagazine, con cui lavoro dal 2024.…

Alessandro Vitale

Sono Alessandro, un creativo di 25 anni che lavora all’intersezione tra arte, design e sperimentazione, costruendo progetti con un approccio trasversale e contemporaneo. Nel mio percorso metto insieme sensibilità visiva, curiosità e capacità di problem solving per tradurre intuizioni ed esigenze in soluzioni concrete. Mi occupo di visual design per progetti musicali in uscita, dalla copertina agli asset per Spotify fino ai post social, curando l’impostazione artistica e la coerenza dei contenuti. Mi piace anche lavorare con la logica del recruiting e dell’ascolto: traduco il linguaggio del cliente nel risultato finale, coordinandomi con team e collaborazioni come Siamounmagazine, con cui lavoro dal 2024.…

Available to hire

Sono Alessandro, un creativo di 25 anni che lavora all’intersezione tra arte, design e sperimentazione, costruendo progetti con un approccio trasversale e contemporaneo. Nel mio percorso metto insieme sensibilità visiva, curiosità e capacità di problem solving per tradurre intuizioni ed esigenze in soluzioni concrete.

Mi occupo di visual design per progetti musicali in uscita, dalla copertina agli asset per Spotify fino ai post social, curando l’impostazione artistica e la coerenza dei contenuti. Mi piace anche lavorare con la logica del recruiting e dell’ascolto: traduco il linguaggio del cliente nel risultato finale, coordinandomi con team e collaborazioni come Siamounmagazine, con cui lavoro dal 2024.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Italian
Fluent
English
Intermediate

Work Experience

Gestione e creazione del reparto grafico/visivo per progetto musicale; illustrazione copertina, canvas Spotify e post social
October 1, 2025 - April 1, 2026
Gestione del reparto grafico/visivo per un progetto musicale in uscita in primavera, includendo illustrazione della copertina, creazione dei canvas per Spotify e produzione dei post social. Lavoro su impostazione artistica e sociale del progetto, con capacità di problem solving e traduzione del linguaggio e delle esigenze del cliente nel risultato finale.
Visual Designer & Cover Artist at Freelance — music project
October 1, 2025 - April 30, 2026
Led the entire visual department of a music project released in spring 2026: illustrated the album cover, designed the Spotify Canvas and the social media content. Set the artistic and social direction and translated the client's language into a coherent visual world.
Formatore/Docente (corsi STEM) at Scuola di Robotica
March 1, 2025 - May 1, 2025
Progettazione e conduzione di corsi S.T.E.M. per scuole elementari e medie (percorsi da 20–30 ore). Attività incluse: “Stampa 3D e Laser” con realizzazione di oggetti personalizzati e “Serra Idroponica” per sistemi di coltivazione innovativi senza suolo, integrando educazione, tecnologia, progettazione e curiosità.
Music A&R — First Evaluation Panel at Musica da Bere
March 1, 2025 - May 31, 2025
Emerging music contest based in Brescia. As part of the first evaluation panel, I listened to and assessed submissions in small groups, putting into practice my passion for scouting emerging artists — already tested with Siamo un Magazine on "Orto", a mixtape in collaboration with Bomba Dischi and Universal Music.
STEM Educator & Workshop Designer at Scuola di Robotica
March 1, 2025 - May 31, 2025
Designed and led STEM courses of 20–30 hours for primary and middle schools, including "3D Printing & Laser Cutting" (creating personalised objects) and "Hydroponic Greenhouse" (soil-free growing systems). Blending education, technology, design and curiosity, and supporting school inclusion paths for children and teenagers.
Collaboratore at Siamounmagazine
January 1, 2024 - Present
Collaborazione editoriale/creativa con attività legate a progetti musicali e contenuti visivi. Nel periodo indicato ho contribuito anche alla realizzazione di un mixtape in collaborazione con Bomber Dischi e, successivamente, Universal Music (attività svolta nell’ambito del contest e della fase di valutazione dei progetti).
Visual Designer, Art Director & Content Creator at Siamounmagazine
January 1, 2024 - Present
Independent magazine focused on emerging music and art. I create graphics and social content, shoot and edit videos, write articles on emerging artists and run a format dedicated to the underground scene. I worked on "Orto", a mixtape of 60 tracks and 100 artists released with Bomba Dischi and, the following year, Universal Music, and on the magazine's first festival (April 2024). In February 2025 I had my first art direction experience: I coordinated the graphic designer and the artists of a Siamo un Magazine × Bomba Dischi music project and designed its cover, which became the project's visual landmark.
Video Creator at Fondazione Tender to Nave Italia
August 27, 2019 - August 31, 2019
Realizzazione del video a bordo del Brigantino più grande al mondo in attività a scopo di raccontare le esperienze formative e di co-working tra ragazzi di indirizzi artistico-musicali a bordo della nave. Aiuto e impegno sociale per ragazzi e bambini con disabilità.
Workshop Participant at NABA - Nuova Accademia di Belle Arti
July 8, 2019 - July 12, 2019
Workshop intensivo per la comprensione, rivisitazione e realizzazione di un’esposizione riguardante una fiaba. Sperimentazione artistico/grafica. Visione del portfolio, creazione della camera oscura attraverso materiali di riciclo.
Alternanza Scuola/Lavoro Educator at Legatoria Venturini
January 1, 2018 - March 31, 2018
Realizzazione e creazione originale di Abecedari prodotti con carta di riciclo dell’azienda. Lo scopo finale era di creare un prototipo di utilizzo nelle scuole o nel sociale per persone meno abbienti, per aiutarli nella crescita educativa.

Education

Laurea Triennale in Design del Prodotto at NABA, Milano
January 1, 2020 - December 31, 2023
Diploma at Liceo Artistico, Cremona
January 1, 2015 - December 31, 2020

Qualifications

Patente B
January 1, 2023 - October 1, 2026

Industry Experience

Media & Entertainment, Education, Retail, Real Estate & Construction, Non-Profit Organization, Professional Services
    Ulisse 3000 — Interactive Science Website for irg.space (Beta)

    Ulisse 3000 is an interactive website designed for irg.space — currently in beta.

    The goal: bring scientific research on interstellar travel to a general audience, with a reading that works for everyone — from the curious beginner to the enthusiast. Like a modern Odyssey, visitors start from the bust of Ulysses and dive into a galaxy of topics: astrophysics, spacecraft engineering, orbits and propulsion, crew, exploration — a galaxy to explore instead of a menu to scroll.

    How it works: click the logo to enter game mode, click ULISSE3000 for the overview, click Ulysses’ eyes to enter the universe.

    What I did: concept, UX and interaction design, visual design, 3D, front-end web development.

    Keywords: interactive website, science communication, web design, UX design, 3D web, storytelling.

    Commissioned by irg.space · Explore the beta: https://www.twine.net/signin

    Casetta.Zero — Micro-House Prototype | Product Design

    Casetta.Zero is a micro-house prototype that explores how much life can fit into very little space. Every element is designed to do more than one thing, making the most of each square metre without giving up comfort or character.

    What I did: concept, spatial and product design, 3D modelling and rendering, prototyping.

    Keywords: product design, micro-architecture, space optimisation, modular design, 3D rendering.

    Part of my PUNTO.ZERO design practice.

    Simbiosi — Circular Coffee Table | Product Design

    Simbiosi is a coffee table made from recycled cardboard, designed around the idea of circularity: nothing is wasted, every part can return to the cycle. The project tells the story of the twin cities of Naples and Kagoshima — two places facing a volcano across the world — and turns their bond into a shared object for everyday life.

    What I did: concept and storytelling, product design, circular design strategy, 3D modelling and rendering.

    Keywords: product design, circular design, sustainable furniture, recycled materials, storytelling.

    Part of my PUNTO.ZERO design practice.

    TV.Zero — Sustainable TV Remote | Product Design

    TV.Zero rethinks one of the most ordinary objects in our homes: the TV remote. Built from compostable plastics, steel and recycled electronics, it is designed to be repaired and taken apart instead of thrown away, with a clean, minimal shape that puts only the essential buttons under your thumb.

    What I did: research, concept, product design, material selection, 3D modelling and rendering.

    Keywords: product design, sustainable design, circular economy, industrial design, 3D rendering.

    Part of my PUNTO.ZERO design practice.

    Angolo.Zero — Corner Lamp | Product Design & 3D

    Angolo.Zero is a corner lamp born from one question: what if light could break the walls of a room? Two mirrors set at 45° multiply the light and visually expand the space, turning the most forgotten spot of a home into its focal point.

    What I did: concept, product design, 3D modelling in Rhino and Blender, photorealistic rendering and a physical prototype.

    Keywords: product design, lighting design, 3D rendering, prototyping, interior objects.

    Part of my PUNTO.ZERO design practice.

    PUNTO.ZERO — My Visual Identity & Creative Language

    PUNTO.ZERO is my studio identity and creative language — the place where all my work lives. I designed it from scratch: a dedicated colour palette, a custom typographic system and a single-file interactive website full of hidden details, easter eggs and micro-interactions.

    It works as my manifesto: minimal and pop at the same time, experimental, built to make every visitor feel they have entered a world rather than a portfolio.

    What I did: brand identity, visual identity system, typography, web design and development, art direction.

    Keywords: studio branding, visual identity, design system, interactive web design, art direction.

    Visit the site: https://www.twine.net/signin

    Instagram: https://www.twine.net/signin

    NoraBeauty Lab — Brand Identity & Website (Commissioned)

    NoraBeauty Lab is a beauty & wellness studio that needed a complete identity from scratch. I built a coherent visual world around the brand — from the logo and visual identity to the website and printed materials — so that every touchpoint feels like the same place.

    What I did: brand identity, logo, website design and development, flyers and posters.

    Keywords: branding, visual identity, logo design, web design, print design, beauty brand.

    Visit the site: https://www.twine.net/signin

    Commissioned project.

    Sizygy — Live Visuals for One at Let's Festival

    Sizygy is the concept album of the trap/electronic artist One. I created the visual loop that accompanied the live show at Let’s Festival, played in front of around 18,000 people, translating the sound and the story of the album into moving images on the big screen.

    What I did: visual concept, motion design, live visuals, art direction for the album’s visual world.

    Keywords: live visuals, motion graphics, music visuals, art direction, concept album, festival.

    Siamo un Magazine × Bomba Dischi — Cover & Art Direction

    My first full art direction project, for a music release by Siamo un Magazine in collaboration with the label Bomba Dischi.

    I coordinated the graphic designer and the artists involved, defined the visual direction and designed the cover, which became the visual landmark of the whole project — the image people recognise it by.

    What I did: art direction, album cover design, team coordination, visual identity for the release.

    Keywords: album cover design, art direction, music branding, visual identity, independent music.