Octavian (Tavi) Popa
Hi! I'm Octavian, but I go by Tavi.
About
Hi! I’m Octavian, but I go by Tavi. I’m a passionate software engineer and game developer with a strong background in multiplayer game mechanics and network replication, primarily using Unreal Engine 5. I enjoy tackling challenging problems, optimizing performance, and continuously improving my projects based on feedback.
I have experience working both independently on game projects and within agile teams in the automotive software industry. I love learning new tools and frameworks, and I’m very comfortable using technologies like Java, C++, Unreal Engine, and various web frameworks. I’m always eager to collaborate and grow my skills further!
- 6 years' experience
- Joined July 2025
Languages
- Romanian, Moldavian, MoldovanFluent
- EnglishFluent
- GermanBeginner
Industry experience
- Gaming
- Software & Internet
- Computers & Electronics
- Manufacturing
Work experience
Gained valuable insight into working in a fast paced agile environment and as part of a team. Familiarized with tools such as AWS, Jenkins, the Atlassian suite, Git and concepts like TDD, SOLID, clean code. Increased code coverage through JUnit, Mockito/PowerMock, Karma, Protractor tests. Implemented numerous features in the Core Vehicle Diagnostic Workshop Tool and client implementations, completing both back-end and front-end tasks. Maintained and updated legacy products, updated dependencies, refactored code, resurrected failing builds, and removed CVEs. Completed migration work from Java 8 to Java 11 on server side components and AngularJS to Angular 12 on client side. Worked closely with clients to address Change Requests.
Implemented new features for a hotel analytics web application using Java Spring Boot, TypeScript Angular 8, SQL. Acquired business logic knowledge and expanded database skills. Gained experience with web development tools such as Git, Node, IntelliJ IDEA. Completed bug-fixing and testing tasks improving the product overall.
Education
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