Hi, I'm Yves-Antoine Nunez-Godoy, a passionate freelance illustrator and concept artist with extensive experience collaborating with diverse clients ranging from game developers to musicians and research institutes. I specialize in adapting to various art styles and outputs, nurturing clients' public images, and delivering creative solutions tailored to their needs. I’ve been involved in exciting projects including HD remakes of iconic games like Morrowind and Oblivion, creating everything from concept art and UI designs to 3D modeling and mentoring new artists. I love nurturing creativity in others and have been teaching art fundamentals, visual narration, and concept art techniques for years. Outside of work, I enjoy attending concerts, bouldering, designing boardgames and tabletop RPGs, and bookbinding. I strive to bring a unique and immersive touch to every artistic endeavor I undertake and look forward to new collaborations and challenges.

Yves-Antoine Nunez-Godoy

Hi, I'm Yves-Antoine Nunez-Godoy, a passionate freelance illustrator and concept artist with extensive experience collaborating with diverse clients ranging from game developers to musicians and research institutes. I specialize in adapting to various art styles and outputs, nurturing clients' public images, and delivering creative solutions tailored to their needs. I’ve been involved in exciting projects including HD remakes of iconic games like Morrowind and Oblivion, creating everything from concept art and UI designs to 3D modeling and mentoring new artists. I love nurturing creativity in others and have been teaching art fundamentals, visual narration, and concept art techniques for years. Outside of work, I enjoy attending concerts, bouldering, designing boardgames and tabletop RPGs, and bookbinding. I strive to bring a unique and immersive touch to every artistic endeavor I undertake and look forward to new collaborations and challenges.

Available to hire

Hi, I’m Yves-Antoine Nunez-Godoy, a passionate freelance illustrator and concept artist with extensive experience collaborating with diverse clients ranging from game developers to musicians and research institutes. I specialize in adapting to various art styles and outputs, nurturing clients’ public images, and delivering creative solutions tailored to their needs. I’ve been involved in exciting projects including HD remakes of iconic games like Morrowind and Oblivion, creating everything from concept art and UI designs to 3D modeling and mentoring new artists.

I love nurturing creativity in others and have been teaching art fundamentals, visual narration, and concept art techniques for years. Outside of work, I enjoy attending concerts, bouldering, designing boardgames and tabletop RPGs, and bookbinding. I strive to bring a unique and immersive touch to every artistic endeavor I undertake and look forward to new collaborations and challenges.

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Language

French
Fluent
Spanish; Castilian
Advanced
English
Fluent

Work Experience

Freelance illustrator at Self-employed
January 1, 2018 - June 12, 2024
Collaborated with artists, companies, and individuals to create original and adapted artwork across various media. Focused on meeting client needs and deadlines while nurturing their public image. Worked on prototypes, cover art with musicians, promotional posters, and merchandise for different clients including Kinigames and the Imagine Institute.
Product designer, graphic designer at Aphélie
January 1, 2020 - December 31, 2021
Designed jewelry pieces alongside a jeweller, taking into account cost, comfort, and weight. Created the logo and visual identity for the company.
Mentorship at Self-employed
January 1, 2019 - June 12, 2024
Provided teaching and support for beginner and experienced illustrators and concept artists, covering art fundamentals and advanced skills such as narration and composition. Offered specific training for aspiring concept artists including production pipelines and technical requirements.
Concept, character & promotional artist at Sunspear Games
January 1, 2016 - December 31, 2018
Created concept art for characters, creatures, and environments for the real-time strategy game IMMORTAL: Gates of Pyre. Collaborated closely with the art director during pre-production and developed promotional artworks for fundraisers.
2d & UI artist at Skyblivion
January 1, 2016 - December 31, 2025
Redesigned all graphical aspects of the user interface for the HD remake of Oblivion. Developed loading screen illustrations, in-game 2D art including shop signs and paintings, and created prototype layouts and level art to enhance narrative design and immersion.
Lead concept artist, UI artist & 3d modeller, graphic designer at Skywind
January 1, 2015 - December 31, 2018
Led art direction for over 3 years on the HD remake of Morrowind. Created concept art and illustrations in line with the original game’s art, organized pipelines for different departments, managed and recruited a team of 15 internationally, created 3D props and tilesets, designed the project logo, and redesigned the entire user interface.
Freelance illustrator at Self-employed
January 1, 2018 - June 6, 2024
Collaborated with diverse artists, companies, and individuals to create original and existing artistic settings tailored to various client needs. Adapted to multiple art styles and deliverables including printing, clothing, merchandise, and web. Worked with clients such as Kinigames (prototyping and illustration), musicians for cover art and promotional posters, and the Imagine Institute for merchandising projects.
Product designer, graphic designer at Aphélie
January 1, 2020 - December 31, 2021
Designed jewelry pieces in collaboration with the jeweler, considering constraints like cost, comfort, and weight. Created the logo and developed the company's visual identity.
Mentorship at Self-employed
January 1, 2019 - June 6, 2024
Provided teaching and support to beginner and experienced illustrators and concept artists covering curriculum including art fundamentals, narration, composition, and building visual libraries. Offered specialized training for aspiring concept artists including production pipeline and technical specifications.
Concept, character & promotional artist at Sunspear Games
January 1, 2016 - December 31, 2018
Created concept art for IMMORTAL: Gates of Pyre, a real-time strategy game. Collaborated closely with the art director during pre-production and produced engaging character, creature, and environment designs. Designed promotional artworks for fundraisers working with the marketing lead.
2d & UI artist at Skyblivion
January 1, 2016 - December 31, 2025
HD remake of Oblivion on Skyrim’s Creation Engine. Redesigned graphical aspects of user interface including HUD, menus, and icons using Adobe Illustrator and Flash. Designed in-game 2D illustrations like shop signs and paintings, and created prototype layouts and level art to enhance narrative design and player immersion.
Lead concept artist, UI artist & 3d modeller, graphic designer at Skywind
January 1, 2015 - December 31, 2018
Art direction for the HD remake of Morrowind over three years. Produced concept art in line with the original game's style. Organized pipelines for various departments including game design, writing, 3D, and landscaping. Managed and mentored an international team of 15. Created 3D props and tilesets using Maya and Nifskope. Designed the project logo and redesigned all UI graphical elements using Adobe Illustrator and Flash.

Education

Bachelor at INALCO
January 1, 2013 - December 31, 2015
Law at Université Paris-Panthéon-Assas
January 1, 2011 - December 31, 2013
CPGE Sciences-po at ECG Lakanal
January 1, 2008 - December 31, 2011
Baccalauréat ES at Lycée Massillon Paris 4e
January 1, 2007 - December 31, 2007
Bachelor at INALCO
January 1, 2013 - December 31, 2015
CPGE at ECG Lakanal
January 1, 2011 - December 31, 2013
Baccalauréat ES at Lycée Massillon Paris 4e
January 1, 2007 - December 31, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Professional Services, Education