Hi, I'm Jun Zhao, a passionate game developer with a strong background in computing and digital design. I've got hands-on experience in software programming, UI/UX design, and development processes, and I really enjoy both individual and team-based projects in agile environments. I love creating engaging and innovative games and applications that bring value to users. With skills honed through my education and professional experiences, especially working on VR applications and indie game projects, I continually strive to learn new technologies and expand my capabilities. I'm always eager to take on new challenges that let me mix creativity with technical expertise to drive my career forward in game development.

Jun Zhao

Hi, I'm Jun Zhao, a passionate game developer with a strong background in computing and digital design. I've got hands-on experience in software programming, UI/UX design, and development processes, and I really enjoy both individual and team-based projects in agile environments. I love creating engaging and innovative games and applications that bring value to users. With skills honed through my education and professional experiences, especially working on VR applications and indie game projects, I continually strive to learn new technologies and expand my capabilities. I'm always eager to take on new challenges that let me mix creativity with technical expertise to drive my career forward in game development.

Available to hire

Hi, I’m Jun Zhao, a passionate game developer with a strong background in computing and digital design. I’ve got hands-on experience in software programming, UI/UX design, and development processes, and I really enjoy both individual and team-based projects in agile environments. I love creating engaging and innovative games and applications that bring value to users.

With skills honed through my education and professional experiences, especially working on VR applications and indie game projects, I continually strive to learn new technologies and expand my capabilities. I’m always eager to take on new challenges that let me mix creativity with technical expertise to drive my career forward in game development.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner

Language

English
Fluent

Work Experience

Research Assistant – 3D Developer at Victoria University: Footscray Park Campus, VIC 3011
September 1, 2021 - September 30, 2023
Developed a VR application using Unity for construction industry training and education. Collaborated with academics from non-IT backgrounds to write and debug scripts, ensuring technical accuracy and usability. Designed and implemented key features based on stakeholder requirements, leading to successful project showcases at university events. Led technical development, assigning tasks and guiding a team of developers, improving project completion rate.
Indie Game Developer (Self-employed) at Self-employed
March 1, 2018 - January 31, 2019
Developed, marketed, and maintained video games available on different platforms (PC, Android, iOS). Created and released games such as DomiCard (desktop dominoes game with single and multiplayer modes) and DomiCard_VR (VR version). Developed Paper Plane – save paper, a casual mobile game with integrated advertising, initially released on Google Play and iOS store.
Web Developer Intern at Optimum Edge
November 1, 2019 - February 28, 2020
Contributed to the development of Texttype.com.au, an online English education website. Worked on bug fixing, content updates, optimisation, and functionality development using PHP, JavaScript, HTML, CSS, and MySQL. Provided professional web-related suggestions to clients and developed new features based on client requirements as part of the Professional Year (IT) program.
Team leader: Bachelor graduation project at College of Digital Art, Shanghai University
January 1, 2012 - December 31, 2013
Managed team member workloads and timetables. Communicated and motivated teammates. Responsible for game coding and contributed to game planning. Completed AVG <Survivor>, a PC-only game recognized as one of the best projects of the year.
Developer (Techlauncher project: Spinify Luigi) at Techlauncher
March 1, 2017 - November 30, 2017
Member of five-developer team for a multiple platform application (Spinify – Lively Leaderboards). Mainly responsible for UI design of website and mobile platform, core programmer for HTML and CSS, and experienced with integration testing and system analysis.

Education

Master of Computing at Australian National University, Canberra ACT
January 1, 2016 - December 31, 2018
Bachelor of Engineering at Shanghai University, Shanghai China
January 1, 2009 - December 31, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services