Hi, I’m Wiktor Fiedorow, a versatile Game Developer with a strong background in Unity, C#, Construct 3 and Three.js. I design scalable front-end and back-end game systems, implement gameplay mechanics, UI/UX, VFX/SFX, and monetization features, and I have hands-on experience across PC, online casino slots, mobile games, and console production.
I’ve shipped titles like Temperia: Souls of Majestic, Gatewalkers, Love Craft Tales, Climber: Sky is The Limit, Drill Deal: Oil Tycoon, and multiple mobile playable ads. I’m passionate about delivering high-quality interactive experiences with clean, modular code, mentoring teammates, and exploring new technologies to push the boundaries of what’s possible in games.
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