Available to hire
I am a skilled and passionate 3D Game Designer with proven expertise in Unity, 3D modeling, and tools like Autodesk Maya, Adobe Photoshop, Substance Painter, and Illustrator. I am constantly striving for improvement because I believe there’s always room for refinement. My dedication to the craft drives me to push creative boundaries and deliver high-quality visuals.
With a strong commitment to excellence, I bring a wealth of experience and qualifications, aiming to be a leader in the field. I enjoy collaborating closely with my team and adapting my designs based on feedback to maintain both creativity and project deadlines.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Advanced
Urdu
Fluent
Work Experience
Intern at Netsol Technologies Lahore
June 1, 2018 - July 31, 2018Learned fundamentals of the job and developed problem-solving skills. Focused on basics of C# programming and applied it to real-world challenges. Gained hands-on experience in integration and troubleshooting. Analyzed problems and collaborated with teams on solutions. Solved complex performance problems and architectural challenges. Supported web applications and websites through database development and learned database management.
Junior Game Tester at Noborderz Innovation Lahore
June 1, 2021 - June 30, 2022Tested company games, identified bugs, and provided suggestions for module improvements. Provided feedback on online gaming performance, focusing on factors such as latency and network considerations. Authored detailed bug reports covering replication ease, severity, and other metrics.
3D Game Designer at Noborderz Innovation Lahore
June 1, 2022 - April 27, 2025Created high-quality costumes, hairstyles, and footwear for projects. Managed full modeling pipeline including texturing, retopology, and optimization of high-poly meshes to low-poly assets for real-time performance. Applied detailed textures using Adobe Substance Painter, Photoshop, and implemented PBR materials. Created clean UV maps and ensured efficient texture usage to maintain quality and performance. Reviewed models for artistic and technical standards; fixed issues and iterated based on feedback. Collaborated with designers, animators, and developers to integrate assets smoothly, adapting models according to art direction, gameplay, and animation needs. Stayed updated with industry trends and workflows to enhance efficiency and output quality.
Education
Bachelor of Science at University of Agriculture Faisalabad
January 1, 2015 - December 31, 2019Intermediate at Hira Girls College Nankana Sahib
January 1, 2013 - December 31, 2014Matric at Hira School System Nankana Sahib
January 1, 2011 - December 31, 2012Qualifications
Participate in PASTIC-UAF ICT EXPO at exhibition center University of Agriculture Faisalabad
August 1, 2018 - August 31, 2018Attending Workshop on Women's Enterpreneurship University of Agriculture Faisalabad
October 1, 2019 - October 31, 2019Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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