Hi, I’m Charles Greenberg, a passionate audio director, composer, and sound designer specializing in creating immersive and dynamic music experiences for games. I love crafting unique soundtracks and sound effects that bring game worlds to life, combining both modern and retro aesthetics to fit various atmospheres. I’m experienced with industry tools like Wwise, Fmod, Ableton, and Logic, and comfortable working in collaborative environments using GitHub.
I’m excited about the art of sound design, especially manipulating foley recordings and synthesizing sounds from scratch to develop unique audio palettes. Currently, I’m finishing my Bachelor of Music in Game and Interactive Media Scoring from Berklee College of Music, and I’m eager to contribute my skills and passion to innovative audio projects.
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