I am a first-class Computer Science graduate with a passion for programming and game development, focused on optimisations and systems building. I've achieved almost perfect academic results and have contributed impactfully during my year-long placement at Baker Hughes, as well as earning awards from hackathon competitions. After completing a challenging dissertation on C++ optimisations for procedural terrain generation techniques and scalable AI ecosystems, I’m eager to continue learning and contribute to projects I admire. I enjoy applying multi-threading and performance-enhancing techniques in game development, and I have solid experience working with Unreal Engine 5 and real client projects. I am friendly, approachable, and always excited to collaborate and grow in my field.

Tiberiu Rociu

I am a first-class Computer Science graduate with a passion for programming and game development, focused on optimisations and systems building. I've achieved almost perfect academic results and have contributed impactfully during my year-long placement at Baker Hughes, as well as earning awards from hackathon competitions. After completing a challenging dissertation on C++ optimisations for procedural terrain generation techniques and scalable AI ecosystems, I’m eager to continue learning and contribute to projects I admire. I enjoy applying multi-threading and performance-enhancing techniques in game development, and I have solid experience working with Unreal Engine 5 and real client projects. I am friendly, approachable, and always excited to collaborate and grow in my field.

Available to hire

I am a first-class Computer Science graduate with a passion for programming and game development, focused on optimisations and systems building. I’ve achieved almost perfect academic results and have contributed impactfully during my year-long placement at Baker Hughes, as well as earning awards from hackathon competitions. After completing a challenging dissertation on C++ optimisations for procedural terrain generation techniques and scalable AI ecosystems, I’m eager to continue learning and contribute to projects I admire.

I enjoy applying multi-threading and performance-enhancing techniques in game development, and I have solid experience working with Unreal Engine 5 and real client projects. I am friendly, approachable, and always excited to collaborate and grow in my field.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

Javanese
Advanced

Work Experience

Digital Technology Intern at Baker Hughes
June 1, 2022 - August 31, 2023
Developed QA automation scripts using JavaScript, Playwright, and Cucumber.js to improve testing efficiency. Fixed backend defects in a Java Spring Boot application to enhance stability. Created and maintained custom applications using technologies such as Power Apps, Power Automate, and SharePoint, streamlining business processes and improving user experience. Collaborated with cross-functional teams for sprint planning and code reviews using Rally and GitHub, leading to successful project deliveries and improved team efficiency.

Education

BSc (Hons) Computer Science at Robert Gordon University
September 1, 2020 - May 31, 2025
Finance and Banking at Bucharest University of Economic Studies
September 1, 2015 - May 31, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Energy & Utilities, Financial Services