Emily Hardy

Available to hire

I am a 2D and 2DVFX Artist with one year of experience creating special effects for animated films and video games.

About

I am a 2D and 2DVFX Artist with one year of experience creating special effects for animated films and video games. I enjoy working as part of a team and communicating effectively with other members to produce polished and believable visual effects. I have a strong grasp of animation principles and have developed skills in both frame-by-frame and digital animation techniques.

In addition to my artistic skills, I have experience with programming and technical aspects of game development, which helps me bridge the gap between artists and programmers. I am proficient in implementing assets and creating particle systems in Unity, allowing me to contribute to various stages of the animation and game production pipeline.

My interest and passion lies within developing games in both its art and writing. I specialise in 2D art, 2D VFX, and writing. As I grow as an artist, I hope to broaden my horizons so I can pursue a career as a technical artist and GUI asset designer for games.

  • Joined July 2025

Industry experience

  • Media & Entertainment
  • Gaming
  • Software & Internet

Work experience· 4 roles

Lead 2D Artist, 2D VFX and Animator · A Slime’s (Not So) Peaceful Life (Indie Game Project)Nov 2024 – Jul 2025 · 9 mos

Led the 2D art and visual effects team, participated in the game development production pipeline, communicated with the production manager, implemented assets into Unity, created particle systems and shaders using Unity Shader Graph, and animated in Clip Studio Ex.

2D VFX, Clean-up Animator and Colouring · Good Chef, Bad Chef (Animated Short Film)Nov 2024 – Jul 2025 · 9 mos

Worked as a team member in the animation production pipeline, communicating with the production manager and collaborating with others to maintain the project style. Developed a detailed understanding of the animation and VFX pipeline using Toon Boom Harmony and Clip Studio Ex.

Character Artist · Board and SorceryNov 2024 – Dec 2024 · 2 mos

Contract Work

2D VFX and Animator · ThunderstormSep 2024 – Jul 2025 · 11 mos

Education

Bachelor of Games & Interactivity/Animation · Swinburne University2020 – 2024

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