Emily Hardy
I am a 2D and 2DVFX Artist with one year of experience creating special effects for animated films and video games.
About
I am a 2D and 2DVFX Artist with one year of experience creating special effects for animated films and video games. I enjoy working as part of a team and communicating effectively with other members to produce polished and believable visual effects. I have a strong grasp of animation principles and have developed skills in both frame-by-frame and digital animation techniques.
In addition to my artistic skills, I have experience with programming and technical aspects of game development, which helps me bridge the gap between artists and programmers. I am proficient in implementing assets and creating particle systems in Unity, allowing me to contribute to various stages of the animation and game production pipeline.
My interest and passion lies within developing games in both its art and writing. I specialise in 2D art, 2D VFX, and writing. As I grow as an artist, I hope to broaden my horizons so I can pursue a career as a technical artist and GUI asset designer for games.
- Joined July 2025
Languages
- EnglishFluent
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
More experts in Melbourne, Australia
- 2D Animators for hire in Melbourne, Australia
- Animators for hire in Melbourne, Australia
- Character Designers for hire in Melbourne, Australia
- Freelance Digital Illustrators for hire in Melbourne, Australia
- Game Designers for hire in Melbourne, Australia
- Game Developers for hire in Melbourne, Australia
- Illustrators for hire in Melbourne, Australia
- Visual Effects Artists for hire in Melbourne, Australia
Work experience· 4 roles
Led the 2D art and visual effects team, participated in the game development production pipeline, communicated with the production manager, implemented assets into Unity, created particle systems and shaders using Unity Shader Graph, and animated in Clip Studio Ex.
Worked as a team member in the animation production pipeline, communicating with the production manager and collaborating with others to maintain the project style. Developed a detailed understanding of the animation and VFX pipeline using Toon Boom Harmony and Clip Studio Ex.
Contract Work
Education
Hire Emily Hardy today
Post a job and invite Emily, or contact them directly. No hidden commission.



