Hi, I'm Trisha Sharad Pawar, a UI/UX Designer with over 3 years of hands-on experience crafting end-to-end products that span generative AI, voice interaction, augmented reality, and accessibility. I specialize in translating complex technical requirements into user-friendly designs while addressing limitations, constraints, and scalability challenges. My work bridges human-computer interaction and design to innovate impactful digital experiences. As a designer and researcher, I am passionate about creating accessible, scalable, and emotionally resonant interfaces that truly enhance user engagement and satisfaction.

Trisha Sharad Pawar

Hi, I'm Trisha Sharad Pawar, a UI/UX Designer with over 3 years of hands-on experience crafting end-to-end products that span generative AI, voice interaction, augmented reality, and accessibility. I specialize in translating complex technical requirements into user-friendly designs while addressing limitations, constraints, and scalability challenges. My work bridges human-computer interaction and design to innovate impactful digital experiences. As a designer and researcher, I am passionate about creating accessible, scalable, and emotionally resonant interfaces that truly enhance user engagement and satisfaction.

Available to hire

Hi, I’m Trisha Sharad Pawar, a UI/UX Designer with over 3 years of hands-on experience crafting end-to-end products that span generative AI, voice interaction, augmented reality, and accessibility. I specialize in translating complex technical requirements into user-friendly designs while addressing limitations, constraints, and scalability challenges.

My work bridges human-computer interaction and design to innovate impactful digital experiences. As a designer and researcher, I am passionate about creating accessible, scalable, and emotionally resonant interfaces that truly enhance user engagement and satisfaction.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Principle Designer at spectrAble
August 1, 2023 - June 19, 2024
Developed an AI-powered at-home care SaaS application for children with autism using digital product design principles. Led comprehensive MVP design with emotion-aware UI by incorporating insights from over 30 user interviews and A/B testing, reducing therapist consult load by 27%. Built automation-assisted tools and established a cohesive design system, including mobile-first UI patterns, accessibility-informed style guides, and scalable information architecture to reduce caregiver decision fatigue and boost user trust. Collaborated with over 15 professionals to evaluate the platform, delivering strategic storytelling and system-level framing that resulted in 2 competition wins, 2 grants, and national recognition from Autism Forum India. Published foundational project work in ICORD’25 and CHI Gen AI and Accessibility Workshop '25.
HCI Research Assistant at Games Institute, University of Waterloo
January 1, 2022 - December 31, 2023
Delivered a gamified task-management app prototype by coordinating cross-functional collaboration with 6+ stakeholders and translating qualitative insights into prioritized design features for digital product design. Co-designed with frontline staff and facilitated focus groups to support women and children experiencing homelessness, reducing task friction and aligning trauma-informed care with behavior-change UX principles. Implemented modular, adaptable UI frameworks to ensure seamless scalability for future app deployment across web and mobile platforms. Presented research at CHI LBW'25, supported by NSERC, MITACS, and the Games Institute Seed Grant.
Tactile Perception Lab Research Intern & Product Designer at Indian Institute of Technology, Gandhinagar
May 1, 2022 - August 31, 2022
Led a cross-disciplinary research initiative exploring the sound-symbolism mechanisms in the visually impaired, involving 17 participants and ~196 trials each, demonstrating statistically significant cross-modal associations. Developed and tested an assistive multisensory phonics keyboard prototype integrating voice interaction with 6 participants at a school for the blind, showing high engagement, self-guided learning and improved pronunciation.
UX Designer (Capstone Sponsor) at The New York Times
June 1, 2025 - Present
Developed a GPT-integrated prototype that summarizes NYTimes content and curates a personalized, time-constrained multimedia newsfeed to increase accessibility through voice interaction. Experimented and designed the flow framework for generative AI content while maintaining editorial integrity and retrieval.
Lead UX Designer at spectrAble
June 30, 2025 - August 12, 2025
Conceptualized and led development of an AI-powered at-home care SaaS platform for children with autism. Led end-to-end MVP design through emotion-aware UI and insights from 30+ user interviews and A/B testing across Autism centers, reducing therapist consult load by 27% via an agentic, automation-assisted tool. Mapped user workflows into a cohesive design system including mobile-first UI patterns and accessibility-informed style guides, reducing caregiver decision fatigue by 88% and increasing user trust by 70%. Evaluated platform with 15+ special care professionals and delivered strategic storytelling and system-level framing for pitches, earning national recognition from Autism Forum India. Validated research and technology with acceptance into ICORD'25 and CHI Gen AI & Accessibility Workshop '25.
HCI Research Assistant (under Dr. Cayley MacArthur) at University of Waterloo
August 31, 2023 - August 12, 2025
Delivered gamified task-management app prototype for cross-functional stakeholders, translating qualitative insights into prioritized design features supporting over 100 annual residents at a women’s shelter. Co-designed with frontline staff and facilitated focus groups to support women and children experiencing homelessness, reducing task friction and aligning trauma-informed care with behavior-change UX principles. Initiated post-research scalability via modular and adaptable UI frameworks. Research was accepted into CHI LBW '25, funded by NSERC, MITACS, and the Games Institute Seed Grant.
UX Research Intern and Product Engineer at Indian Institute of Technology, Gandhinagar
August 31, 2022 - August 12, 2025
Led interdisciplinary research exploring sound-symbolism mechanisms in visually impaired participants, demonstrating statistically significant cross-modal associations via ~196 trials per participant with 17 participants. Developed and tested an assistive multisensory phonics keyboard prototype integrating voice interaction with 6 participants at a school for the blind, showing high engagement, self-guided learning, and improved pronunciation.

Education

Master of Human-Computer Interaction + Design at University of Washington, Seattle, WA
January 1, 2025 - July 5, 2025
Bachelors at Indian Institute of Technology, Guwahati, India
May 1, 2020 - July 31, 2024
Master of Human-Computer Interaction + Design at University of Washington, Seattle
September 1, 2024 - August 31, 2025
Bachelor in Design (Minors: Psychology) at Indian Institute of Technology, Guwahati
July 1, 2020 - May 31, 2024
Winter School at Gifu University, Japan
December 1, 2023 - December 31, 2023

Qualifications

Institute Silver Medal & Merit Scholarship
January 1, 2024 - December 31, 2024
GIFU University Winter Program, Japan
January 1, 2023 - December 31, 2023
MITACS Scholarship
January 1, 2022 - December 31, 2022
Institute Silver Medal & Merit Scholarship
January 11, 2030 - August 12, 2025

Industry Experience

Healthcare, Education, Software & Internet, Non-Profit Organization, Gaming, Media & Entertainment