Hi, I’m Henry Lai, a passionate game developer with experience in programming, QA testing, and 3D asset creation. Over the years, I’ve worked on multiple game projects, honing my skills in Unity and Unreal Engine, as well as learning 3D modeling and texturing with Blender. I enjoy tackling challenges in game design and development, and I’m always eager to learn new techniques to improve my craft.
I have a strong background in QA testing with Sony Interactive Entertainment Europe, where I worked on various PlayStation titles. Outside of work, I love creating games from scratch, designing characters, and experimenting with new tools to enhance game experiences. I’m approachable and work well both independently and within teams, making me a flexible and reliable contributor to any project.
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