I'm a 2D artist with over five years of experience in the field. I started freelancing by creating casual graphics for mobile games as a Junior 2D artist and eventually moved on to full-time roles in AAA projects. Over the past year, I transitioned from a beginner Middle 2D artist to a confident Middle+/Senior 2D artist. I specialize in Adobe Photoshop, After Effects, and Illustrator, creating simple 2D animations and vector graphics. At the beginning of 2023, I began actively exploring and integrating AI networks like Stable Diffusion and Midjourney into my workflow, which has been an exciting addition to my creative process.

Artem Pastukhov

I'm a 2D artist with over five years of experience in the field. I started freelancing by creating casual graphics for mobile games as a Junior 2D artist and eventually moved on to full-time roles in AAA projects. Over the past year, I transitioned from a beginner Middle 2D artist to a confident Middle+/Senior 2D artist. I specialize in Adobe Photoshop, After Effects, and Illustrator, creating simple 2D animations and vector graphics. At the beginning of 2023, I began actively exploring and integrating AI networks like Stable Diffusion and Midjourney into my workflow, which has been an exciting addition to my creative process.

Available to hire

I’m a 2D artist with over five years of experience in the field. I started freelancing by creating casual graphics for mobile games as a Junior 2D artist and eventually moved on to full-time roles in AAA projects. Over the past year, I transitioned from a beginner Middle 2D artist to a confident Middle+/Senior 2D artist. I specialize in Adobe Photoshop, After Effects, and Illustrator, creating simple 2D animations and vector graphics.

At the beginning of 2023, I began actively exploring and integrating AI networks like Stable Diffusion and Midjourney into my workflow, which has been an exciting addition to my creative process.

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Language

Russian
Fluent
English
Advanced

Work Experience

Middle 2d artist at Virgin Wizard Gaming
January 1, 2021 - November 30, 2021
Worked at an indie gaming studio producing games in various genres (adventure, racing, casual mobile games). Responsibilities included creating concept art for environments and characters, drawing UI elements such as buttons, icons, windows, status bars, and HUD, animating videos, and interacting with internal customers to discuss technical specifications and finalize implementation.
Middle 2D Artist at Rotgar Gamefi
April 1, 2022 - August 31, 2022
Contributed to a social game integrated into Telegram. Duties involved creating concept art for environments and characters, drawing UI elements (buttons, icons, windows, status bars, HUD), drawing equipment cards, and rendering isometric architecture in 2D.
Middle+ 2D Artist at Cyber Temple
October 1, 2022 - October 23, 2023
Worked in a AAA game development studio focusing on strategy genre projects. Responsibilities included conceptualizing environmental elements, architecture, props, mechanisms, weapons, and characters; creating illustrations for the website, play tests, and art books.
Lead 2D Artist at Next Genium
October 23, 2023 - June 12, 2024
Leading graphics creation for several game projects in various styles. Tasks included creating the visual style of games, texturing 3D models, managing the art department including resource distribution and team task management, interacting with developers and game designers, participating in the creation of GDD documentation, and mentoring within the art team.
Middle 2D artist at Virgin Wizard Gaming
January 1, 2021 - November 30, 2021
Created concept art of environments and characters for video games across various genres. Drew UI elements such as buttons, icons, windows, status bars, and HUD. Produced animated videos and collaborated with internal customers from technical discussions through to final implementation.
Middle 2D Artist at Rotgar GameFI
April 1, 2022 - August 31, 2022
Developed concept art of environments and characters for the social game integrated into Telegram. Drew UI elements including buttons, icons, windows, status bars, and HUD. Created drawings of equipment cards and rendered isometric architecture in 2D.
Middle+ 2D Artist at Cyber Temple
October 1, 2022 - October 1, 2023
Worked in a AAA game development studio creating concepts for environmental elements, architecture, props, mechanisms, weapons, and characters. Produced illustrations for websites, play tests, and art books.
Lead 2D Artist at Next Genium
October 1, 2023 - June 1, 2024
Created graphics for various game projects in different styles and developed the visual style of games. Textured 3D models and managed the art department including resource distribution and task assignment among team members. Coordinated with developers and game designers, participated in creating GDD documentation, and mentored team members.
Middle 2D artist at Virgin Wizard Gaming
November 30, 2021 - July 20, 2025
Virgin Wizard gaming is an indie gaming studio producing various genre games such as adventure, racing, and casual mobile games. Responsibilities included creating concept art of environments and characters for the games, drawing UI elements like buttons, icons, windows, status bars, and HUD, animating videos, and interacting with internal customers to discuss technical specifications and finalize implementation of ideas.
Middle 2D Artist at Rotgar GameFI
August 31, 2022 - July 20, 2025
Rotgar Game is a social game integrated into Telegram. Responsibilities included creating concept art of environments and characters for the video game, drawing UI elements such as buttons, icons, windows, status bars, and HUD, drawing equipment cards, and rendering isometric architecture in 2D.
Middle+ 2D Artist at Cyber Temple
October 31, 2023 - July 20, 2025
Worked at AAA game development studio Cyber Temple focusing on the strategy genre. Responsibilities included concept development of environmental elements, architecture, props, mechanisms, weapons, and characters, as well as creating illustrations for the website, play tests, and art books.
Lead 2D Artist at Next Genium
October 1, 2023 - Present
Created graphics for multiple game projects in various styles. Responsibilities involved developing the visual style of the games, texturing 3D models, managing the art department and distributing resources and tasks among team members, interacting with developers and game designers, participating in the creation of Game Design Document (GDD) documentation, and mentoring the art team.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet