Available to hire
Hi, I’m Charles Westphal — a 2x G.A.N.G. Award-winning composer, mixer, and producer. I create emotionally driven music that helps tell cinematic stories. My work spans games like Call of Duty: Mobile and Empire of Ember, trailers for films like Civil War, The Fire Inside, and Heart of the Hunter, and promos for Formula 1: Drive to Survive, Italia’s Got Talent, and Access Hollywood. I’ve had the pleasure of collaborating with teams at Audiomachine, Ryan Shore Studios, and Sound Citizen, and I’m always looking to bring fresh energy and a strong sense of narrative to each project.
Experience Level
Language
English
Fluent
Work Experience
Temp Studio Assistant at Ryan Shore
January 1, 2021 - May 31, 2021Created custom macros to boost cue sheet and spotting note processes using Keyboard Maestro. Rebalanced mixes and created spotting notes for projects including In The Heights, Go Go Cory Carson, and Star Wars: Forces of Destiny.
Cofounder at Sound Citizen
January 1, 2022 - November 30, 2022Composed and mixed complete corporate audio packages for clients such as Ocean Aero and Mississippi Aquarium. Produced music for video game trailers including Empire of Ember. Worked on midi production and orchestral pre-mix for Mexican feature film Infelices para Siempre. Created promotional music for Hotel Xcaret, Visit Mexico, Delphinus, and Titleist.
Music Coordinator at Create Advertising
May 1, 2022 - December 31, 2022Coordinated and tracked licensing deals across publisher agreements to ensure composer payouts. Managed premier sequences to generate cue sheets for high-profile clients including Hulu, Netflix, HBO, FX, and Freeform.
Composer / Studio Assistant at Audiomachine
January 1, 2023 - September 23, 2024Composed award-winning music tracks for Call of Duty: Mobile (10+ tracks, G.A.N.G. Award Winner 2023 + 2024). Created music for trailers such as The Fire Inside, Heart of the Hunters, and Civil War. Produced promo music for Italia's Got Talent, Dark Matter, Formula 1: Drive to Survive, and Access Hollywood. Developed and produced sample libraries including Prepared Piano, Abbey Road Percussion, and Cello Percussion. Contributed to albums like Epic Foley, Legends, Fantasy Underscore, and others. Provided technical support for system updates, migrations, licensing, and troubleshooting for multiple Macs.
Music Production Teacher at Freelance
January 1, 2023 - September 23, 2024Delivered personalized instruction in music composition, mixing, and production. Customized lesson plans focused on advanced Logic Pro X techniques to help students meet their goals.
Custom Audio at Freelance
February 1, 2025 - September 23, 2024Composed and mixed over 30 minutes of music for Juan Carlos Enriques and Ryan Shore for Telemundo and Warner productions. Provided sound design and music consultation for an upcoming Steam game by Elora Krzanich. Composed and mixed for animation projects in development by Netflix storyboard artist Candace Osagu.
Education
Bachelor of Music at Berklee College of Music
May 1, 2017 - May 31, 2020Qualifications
Logic Pro X Certification
January 1, 2019 - July 3, 2025Industry Experience
Media & Entertainment, Gaming, Education, Professional Services
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