KP

Karan Prasad

Available to hire

Hi, I'm Karan Prasad, a Gameplay Engineer with hands-on experience delivering core FPS gameplay features, multiplayer systems, and robust toolchains in Unreal Engine.

About

Hi, I’m Karan Prasad, a Gameplay Engineer with hands-on experience delivering core FPS gameplay features, multiplayer systems, and robust toolchains in Unreal Engine. I thrive in collaborative, cross-disciplinary teams and enjoy translating creative ideas into polished, player-centered experiences.

My background spans AAA-like engine workflows to indie prototypes, including optimizing blueprints, refactoring legacy code, and building modular gameplay systems. I’m passionate about scalable architecture, AI behavior trees, and crafting engaging player movement with responsive traversal and combat.

  • Joined July 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 6 roles

Gameplay Programmer · Needlepoint ProductionsNov 2024 – Feb 2025 · 4 mos

Implemented core FPS gameplay abilities (Sprint, Slide, Jump, Vault, Reload, Fire) using Unreal Engine GAS; extended modular gameplay features and feel; built traversal and combat systems; created AI behavior trees; refactored legacy code to improve runtime stability by 25%.

Data Driven Game Engineer · SpunkyPoint (UCF FIEA)Jan 2024 – Apr 2024 · 4 mos

Created a JSON-driven game engine in C++ using dynamic, recursive, hierarchical data structures for runtime polymorphism; implemented concepts and an event system; wrote unit tests to validate APIs.

Gameplay Programmer · Dark Ride VR (FIEA Game Lab)Jan 2024 – Apr 2024 · 4 mos

Implemented a conversational AI MetaHuman in Unreal Engine using NVIDIA ConvAI, enabling real-time player interactions within a horror VR simulation. Programmed movement for ride traversal, ensuring smooth traversal and path control; debugged legacy code and optimized blueprints.

Student Gameplay Programmer · EA TiburonJan 2024 – Apr 2024 · 4 mos
Programmer · Game in Assembly and C (UCF FIEA)Sep 2023 – Dec 2023 · 4 mos
Gameplay Programmer · Zonout StudiosSep 2023 – Dec 2023 · 4 mos

Education

Masters in Interactive Entertainment · University of Central Florida2030 – 2026
Diploma in Computer Graphics · FX School2030 – 2026
Bachelor of Computer Science · University of Mumbai2030 – 2026

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