I am an experienced Unity Game Developer with a strong background in crafting polished 2D and 3D single-player and multiplayer games across platforms such as Android, iOS, and WebGL. I specialize in Photon networking, modular architecture, and scalable gameplay systems, always prioritizing clean, efficient, and extensible codebases. My skills span integrating various SDKs and plugins with a focus on performance and memory optimization. I am passionate about learning continuously, taking ownership of my projects, and collaborating effectively within a team to deliver production-ready features on time. With experience working remotely and in cross-functional teams, I am eager to keep leveling up my development skills and contribute meaningfully to game development projects.

Ali Ahmed Abdullah Alaskry

I am an experienced Unity Game Developer with a strong background in crafting polished 2D and 3D single-player and multiplayer games across platforms such as Android, iOS, and WebGL. I specialize in Photon networking, modular architecture, and scalable gameplay systems, always prioritizing clean, efficient, and extensible codebases. My skills span integrating various SDKs and plugins with a focus on performance and memory optimization. I am passionate about learning continuously, taking ownership of my projects, and collaborating effectively within a team to deliver production-ready features on time. With experience working remotely and in cross-functional teams, I am eager to keep leveling up my development skills and contribute meaningfully to game development projects.

Available to hire

I am an experienced Unity Game Developer with a strong background in crafting polished 2D and 3D single-player and multiplayer games across platforms such as Android, iOS, and WebGL. I specialize in Photon networking, modular architecture, and scalable gameplay systems, always prioritizing clean, efficient, and extensible codebases. My skills span integrating various SDKs and plugins with a focus on performance and memory optimization.

I am passionate about learning continuously, taking ownership of my projects, and collaborating effectively within a team to deliver production-ready features on time. With experience working remotely and in cross-functional teams, I am eager to keep leveling up my development skills and contribute meaningfully to game development projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Arabic
Fluent
English
Advanced

Work Experience

Unity Game Developer – Freelance at Remote
July 1, 2020 - June 30, 2023
Delivered multiple commercial multiplayer games (board, card, bidding) across Android, iOS, and WebGL. Built real-time gameplay systems using Photon, Socket.IO, and Firebase. Integrated third-party SDKs (Facebook, Google, Apple) for login, IAP, and ads. Developed screen-adaptive UI systems and localized games in Arabic and English. Implemented offline support using AI bots and data fallback mechanisms. Managed game logic, networking, and backend connectivity using PlayFab and UnityWebRequest. Balanced gameplay mechanics and monetization features (VIP, promo codes, daily events). Maintained code quality through modular design, and reusable systems. Collaborated with designers, artists, and backend teams to align game features with user experience goals. Created in-editor debug tools and custom test interfaces to speed up QA validation.
Unity Game Developer – Co-founder at Lessonera Company
April 30, 2024 - July 24, 2025
Co-developed an educational battle royale multiplayer game targeting students. Designed scalable modular architecture using reusable assemblies and clean patterns. Achieved major performance improvements: 60% faster load times and 20% smaller builds. Built AI systems (NavMesh) and anti-cheat logic for secure competitive gameplay. Connected external platforms (Vlaby labs) via WebView and integrated AWS backend APIs. Delivered cross-platform production builds with responsive UI and localization support. Led debugging and optimization using Unity Profiler and custom QA tools.
Unity Game Developer – Freelance at Remote
June 30, 2023 - July 24, 2025
Delivered multiple commercial multiplayer games (board, card, bidding) across Android, iOS, and WebGL. Built real-time gameplay systems using Photon, Socket.IO, and Firebase. Integrated third-party SDKs (Facebook, Google, Apple) for login, IAP, and ads. Developed screen-adaptive UI systems and localized games in Arabic and English. Implemented offline support using AI bots and data fallback mechanisms. Managed game logic, networking, and backend connectivity using PlayFab and UnityWebRequest. Balanced gameplay mechanics and monetization features (VIP, promo codes, daily events). Maintained code quality through modular design, and reusable systems. Collaborated with designers, artists, and backend teams to align game features with user experience goals. Created in-editor debug tools and custom test interfaces to speed up QA validation.

Education

Bachelor's Degree at Science College | Computer Science – Al-Azhar University, Nasr City
October 1, 2020 - August 31, 2025

Qualifications

Self-directed learning via Unity Documentation, CS50, and YouTube projects
January 1, 2017 - July 1, 2020

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

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