Hi, I'm Ricky Westray, a passionate audio professional with a keen ear for detail and creativity. I specialize in multimedia sound design and music composition, creating immersive and emotionally resonant soundscapes for games and interactive media. I love collaborating with teams to bring narratives to life through sound, ensuring every auditory element enhances the player’s experience. Currently, I’m working as a technician demonstrator at Northampton College, where I support students in mastering audio equipment and software. I also freelance as a composer and sound designer, contributing original music scores and audio assets that perfectly match the tone and pacing of various projects. I'm always eager to stay updated with industry trends and tools to deliver the best audio quality possible.

Ricky Westray

PRO

Hi, I'm Ricky Westray, a passionate audio professional with a keen ear for detail and creativity. I specialize in multimedia sound design and music composition, creating immersive and emotionally resonant soundscapes for games and interactive media. I love collaborating with teams to bring narratives to life through sound, ensuring every auditory element enhances the player’s experience. Currently, I’m working as a technician demonstrator at Northampton College, where I support students in mastering audio equipment and software. I also freelance as a composer and sound designer, contributing original music scores and audio assets that perfectly match the tone and pacing of various projects. I'm always eager to stay updated with industry trends and tools to deliver the best audio quality possible.

Available to hire

Hi, I’m Ricky Westray, a passionate audio professional with a keen ear for detail and creativity. I specialize in multimedia sound design and music composition, creating immersive and emotionally resonant soundscapes for games and interactive media. I love collaborating with teams to bring narratives to life through sound, ensuring every auditory element enhances the player’s experience.

Currently, I’m working as a technician demonstrator at Northampton College, where I support students in mastering audio equipment and software. I also freelance as a composer and sound designer, contributing original music scores and audio assets that perfectly match the tone and pacing of various projects. I’m always eager to stay updated with industry trends and tools to deliver the best audio quality possible.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Technician Demonstrator – Music at Northampton College
March 1, 2023 - June 19, 2024
Responsible for setting up, operating, and maintaining audio equipment for rehearsals, performances, and recordings. Supporting staff and students in using music technology software and hardware such as DAWs, MIDI controllers, and audio interfaces. Troubleshooting issues with audio devices and recording gear. Mixing and recording outboard audio for live events, showcases, and assessments, utilizing analogue/digital mixing boards, stageboxes, and subsnakes. Staying current with music and audio industry developments to provide the best educational experience.
Music Composer – Sound Designer (Freelance) at JumpButton Studio
June 1, 2024 - June 19, 2024
Compose, produce, and deliver original music scores and audio assets tailored to in-game environments, characters, and events for scripted cut-scenes and interactive gameplay. Participate in creative meetings to understand game narrative, pacing, and emotional tone. Revise work based on team feedback. Ensure audio files meet technical and artistic standards including file format, length, and optimization.
Music Composer (Freelance) at Troglobytes Games
September 1, 2022 - October 31, 2024
Develop adaptive and dynamic music that responds to player actions and game events, including cutscenes, trailers, and in-game ambience. Employed avant-garde elements and orchestrated full movements to create atmospheres, particularly for horror genre stories.
Music Composer, Sound Designer (Freelance) at PhiGames
April 1, 2020 - August 31, 2021
Assisted in the development of music and audio for the video game 'Recompile'. Designed and implemented high-quality sound effects for environments, weapons, and UI. Collaborated closely with game designers and audio lead to support gameplay needs and maintain audio consistency. Troubleshot and optimized audio, participated in play-testing, and provided audio feedback to ensure best performance without compromising quality during development and release.
Technician Demonstrator – Music at Northampton College
March 1, 2023 - Present
Responsible for operating and maintaining professional audio equipment for rehearsals, performances, and recordings. Supporting staff and students with music technology hardware and software, troubleshooting technical issues, and mixing live event audio using a variety of analogue and digital equipment. Staying informed about industry developments to enhance educational delivery.
Music Composer – Sound Designer (Freelance) at JumpButton Studio
June 1, 2024 - Present
Freelance composer and sound designer creating original music and audio assets for game integration. Collaborating with the game team in creative meetings to align music with narrative and gameplay. Revising work based on feedback and ensuring technical standards for file formats and performance optimization are met.
Music Composer (Freelance) at Troglobytes Games
October 31, 2024 - July 10, 2025
Developed adaptive and dynamic music for horror-themed games, including cutscenes, trailers, and in-game ambience. Utilized avant-garde elements and full orchestrated movements to create immersive atmospheres responsive to player actions and game events.
Music Composer, Sound Designer (Freelance) at PhiGames
August 31, 2021 - July 10, 2025
Contributed to the development of music and high-quality sound effects for video game "Recompile." Collaborated closely with game designers and audio leads to meet gameplay requirements and maintain audio consistency. Performed troubleshooting, optimization, play-testing participation, and audio feedback throughout the development lifecycle.

Education

BA (Hons) at University of Northampton
September 1, 2013 - June 30, 2017
BTEC at Northampton College
September 1, 2010 - June 30, 2012
BA (Hons) at University of Northampton
September 1, 2013 - June 30, 2017
BTEC at Northampton College
September 1, 2010 - June 30, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet
    paper The Kindeman Remedy

    As a composer, my responsibility was to develop adaptive and dynamic music that responds to player actions and game events, this would range from cutscenes, trailers and in-game ambience, as a team that tends to develop stories based around the horror genre, I utilized many avant-garde elements and orchestrated full movements to encapsulate the appropriate atmosphere.