Hello! I’m a recent graduate from the University of Southern California, where I earned a B.S. in Computer Science and Game Development. Originally from Chattanooga, Tennessee, I am passionate about using technology and storytelling to create meaningful, interactive experiences. I specialize in gameplay programming and have experience working in C++, C#, Unreal Engine (Blueprints and UMG), and Unity. Throughout my academic career, I’ve developed a variety of games — from single-player puzzle titles to networked multiplayer shooters — and have contributed in roles such as gameplay programmer, UI engineer, and technical support aide. I’m particularly proud of my work on DuoQ and Bone Boy, which reflect my strengths in systems programming, physics, and player-centric design. In addition to my technical background, I bring strong leadership and project management skills. I’m a Girl Scout Gold Award recipient for creating an educational video game that helped kindergarten students with reading comprehension — a project that deepened my commitment to building games that educate and empower. I am actively pursuing more technical skills through hands-on experience and personal development.
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