I’m Mahmoud Tarek Elkady, a passionate XR and game developer focused on creating immersive training simulations and interactive experiences. I enjoy blending Unity3D, Unreal Engine, and cutting-edge XR tools to tell engaging stories, optimize performance, and deliver meaningful learning outcomes. I thrive in multidisciplinary teams and love turning complex concepts into approachable, fun, and effective experiences.
Beyond development, I mentor students in AR/VR game development and educational simulations, design curricula for AR/VR content, and have contributed to research in AR/VR with AI techniques, including a publication in IEEE on applying deep reinforcement learning to AR games. I’m always exploring new ways to teach and build with technology, from classroom labs to ambitious side projects.
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