I'm Mahmoud Tarek Elkady, a passionate XR and game developer focused on creating immersive training simulations and interactive experiences. I enjoy blending Unity3D, Unreal Engine, and cutting-edge XR tools to tell engaging stories, optimize performance, and deliver meaningful learning outcomes. I thrive in multidisciplinary teams and love turning complex concepts into approachable, fun, and effective experiences. Beyond development, I mentor students in AR/VR game development and educational simulations, design curricula for AR/VR content, and have contributed to research in AR/VR with AI techniques, including a publication in IEEE on applying deep reinforcement learning to AR games. I’m always exploring new ways to teach and build with technology, from classroom labs to ambitious side projects.

Mahmoud Tarek Elkady

I'm Mahmoud Tarek Elkady, a passionate XR and game developer focused on creating immersive training simulations and interactive experiences. I enjoy blending Unity3D, Unreal Engine, and cutting-edge XR tools to tell engaging stories, optimize performance, and deliver meaningful learning outcomes. I thrive in multidisciplinary teams and love turning complex concepts into approachable, fun, and effective experiences. Beyond development, I mentor students in AR/VR game development and educational simulations, design curricula for AR/VR content, and have contributed to research in AR/VR with AI techniques, including a publication in IEEE on applying deep reinforcement learning to AR games. I’m always exploring new ways to teach and build with technology, from classroom labs to ambitious side projects.

Available to hire

I’m Mahmoud Tarek Elkady, a passionate XR and game developer focused on creating immersive training simulations and interactive experiences. I enjoy blending Unity3D, Unreal Engine, and cutting-edge XR tools to tell engaging stories, optimize performance, and deliver meaningful learning outcomes. I thrive in multidisciplinary teams and love turning complex concepts into approachable, fun, and effective experiences.

Beyond development, I mentor students in AR/VR game development and educational simulations, design curricula for AR/VR content, and have contributed to research in AR/VR with AI techniques, including a publication in IEEE on applying deep reinforcement learning to AR games. I’m always exploring new ways to teach and build with technology, from classroom labs to ambitious side projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

XR Developer at Merse
January 1, 2024 - June 21, 2024
Developed immersive XR experiences using Unity3D and specialized XR tools such as Auto Hand and XR Interaction ToolKit. Collaborated with multidisciplinary teams to design and implement XR solutions for training simulations. Utilized cutting-edge XR technologies to enhance interactive storytelling and user experience design. Developed a reusable time system to replace Unity’s time system for better control and optimization. Conducted user testing and gathered feedback to iterate on XR experiences and optimize performance.
Game Developer at Ekson Almotahida Education Group
May 1, 2023 - January 31, 2024
Designed and developed educational simulations and mini-games for scientific virtual labs from concept to implementation. Created interactive simulations from scratch and enhanced learning experiences using innovative game-based solutions with Unity and Unreal engine.
AR & VR Game Development Instructor at SIMPLIFE
July 1, 2023 - January 31, 2024
Created the AR & VR game development curriculum covering technology overview, game design, Unity engine, scripting, AR/VR implementation, game AI, collaborative projects, and testing. Mentored students through hands-on projects, providing assessments, feedback, and industry insights in a collaborative and innovative learning environment.
Game Development Instructor at GOMYCODE
April 1, 2023 - July 31, 2023
Taught 2D Game Development with Unity, covering design, scripting, and guiding students from ideation to deployment. Created a collaborative learning environment and provided individualized assistance to foster student growth and passion for making games.
XR Developer at Merse
January 1, 2024 - Present
Developed immersive XR experiences using Unity3D and specialized XR tools (Auto Hand - XR Interaction ToolKit). Collaborated with multidisciplinary teams to design and implement XR solutions for training simulations. Utilized cutting-edge XR technologies to enhance interactive storytelling and user experience design. Developed reusable time system to replace Unity’s time system (such as coroutines) for better control and optimization. Conducted user testing and gathered feedback to iterate on XR experiences and optimize performance.
Game Developer at Ekson Almotahida Education Group
January 31, 2024 - July 23, 2025
Designed and developed educational simulations and mini-games from concept to implementation for scientific virtual labs. Developed interactive simulations from scratch and enhanced learning experiences through innovative game-based solutions using Unity and Unreal engine.
AR & VR Game Development Instructor at SIMPLIFE
January 31, 2024 - July 23, 2025
Created the AR & VR game development curriculum covering technology overview, game design, Unity engine, scripting, AR/VR implementation, game AI, collaborative projects, and testing. Mentored students through hands-on projects, providing assessments, feedback, and industry insights in a collaborative and innovative learning environment.
Game Development Instructor at GOMYCODE
July 31, 2023 - July 23, 2025
Taught 2D Game Development with Unity, covering design, scripting, and guiding students from ideation to deployment. Created a collaborative learning environment and provided individualized assistance to foster student growth and passion for making games.
XR Developer at Merse
January 1, 2024 - Present
Developed immersive XR experiences using Unity3D and specialized XR tools (Auto Hand - XR Interaction ToolKit); collaborated with multidisciplinary teams to design and implement XR solutions for training simulations; utilized cutting-edge XR technologies to enhance interactive storytelling and user experience design; developed reusable time system to replace Unity’s time system for better control and optimization; conducted user testing and gathered feedback to iterate on XR experiences and optimize performance.
Game Developer at Ekson Almotahida Education Group
January 1, 2024 - October 5, 2025
Designed and developed educational simulations and mini-games from concept to implementation for scientific virtual labs. Developed interactive simulations from scratch, and enhanced learning experiences through innovative game-based solutions using Unity and Unreal Engine.
AR & VR Game Development Instructor at SIMPLIFE
January 1, 2024 - October 5, 2025
Created the AR & VR game development curriculum, covering technology overview, game design, Unity engine, scripting, AR/VR implementation, game AI, collaborative projects, and testing. Mentored students through hands-on projects, providing assessments, feedback, and industry insights, in a collaborative and innovative learning environment.
Game Development Instructor at GO MY CODE
July 1, 2023 - October 5, 2025
Taught 2D Game Development with Unity, covering design, scripting, and guiding students from ideation to deployment. Created a collaborative learning environment and provided individualized assistance to foster student growth and passion for making games.

Education

Postgraduate Diploma at Information Technology Institute (ITI)
October 1, 2021 - January 31, 2022
Bachelor's Degree at Misr International University (MIU)
January 1, 2017 - December 31, 2021
Postgraduate Diploma at Information Technology Institute (ITI)
October 1, 2021 - January 31, 2022
Bachelor’s Degree at Misr International University (MIU)
January 1, 2017 - December 31, 2021
Postgraduate Diploma in Game Development at Information Technology Institute (ITI)
October 1, 2021 - January 1, 2022
Bachelor’s Degree in Computer Science at Misr International University (MIU)
January 1, 2017 - January 1, 2021

Qualifications

Postgraduate Diploma in Game Development
October 1, 2021 - January 31, 2022

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services