Passionate about art and visual design, I’m always looking for new challenges that help me grow creatively. My experience spans across illustration, 3D art and animation, motion graphics, graphic design, and UI/UX. I also have a basic understanding of coding, which supports my design process. I enjoy exploring the full creative pipeline and adapting to different roles when needed.

Smaranda Bucur

Passionate about art and visual design, I’m always looking for new challenges that help me grow creatively. My experience spans across illustration, 3D art and animation, motion graphics, graphic design, and UI/UX. I also have a basic understanding of coding, which supports my design process. I enjoy exploring the full creative pipeline and adapting to different roles when needed.

Available to hire

Passionate about art and visual design, I’m always looking for new challenges that help me grow creatively. My experience spans across illustration, 3D art and animation, motion graphics, graphic design, and UI/UX. I also have a basic understanding of coding, which supports my design process. I enjoy exploring the full creative pipeline and adapting to different roles when needed.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
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Language

English
Fluent
Romanian, Moldavian, Moldovan
Fluent

Work Experience

Junior 3D technician at CORECT 3D PRINTING
October 1, 2023 - April 30, 2024
Monitored printer performance, managed printing materials, troubleshot technical issues, and performed regular maintenance to keep 3D printers in optimal working condition. Utilized advanced 3D scanning technology to capture precise three-dimensional data of patients' oral anatomy, including teeth and gums. Modeled teeth in occlusion by aligning and adjusting digital tooth models to achieve proper bite relationships and functional harmony. Performed post-processing tasks on 3D-printed dental prostheses and appliances, including support structure removal and surface treatment to ensure optimal fit and comfort for patients.
Illustrator at Pirouette Publishing House
January 1, 2022 - September 30, 2023
Created illustrations based on text using traditional and digital mediums, including Photoshop and InDesign. Assisted with post-production of visual materials such as posters, flyers, and banners.
3D Character modeling, mentorship at AMC Studio
April 1, 2023 - May 31, 2023
Acquired skills and knowledge to design and develop 3D character models suitable for video games and interactive media. Understood 'poly budget' concepts, divided characters into mesh components and prepared them for UV mapping, baking, and texturing. Improved sculpting skills using Zbrush with Zmodeler and poly mesh 3D. Learned retopology, UV mapping tips in Maya, hard surface modeling, and advanced texturing in Substance Painter.
Freelance Illustrator/Graphic Designer at Pirouette Publishing House
July 1, 2024 - Present
Create illustrations based on text using traditional or digital mediums, including Photoshop and InDesign. Assist with post-production of visual materials such as posters, flyers, and banners. Developed a prototype website for the publishing house using HTML, CSS, and Figma. Although it is not currently live, the code and design can be previewed via my GitHub.
Junior 3D Technician at CORECT 3D PRINTING
April 30, 2024 - July 26, 2025
Monitoring printer performance, managing printing materials, troubleshooting technical issues, and performing regular maintenance to keep the 3D printers in optimal working condition. Utilized advanced 3D scanning technology to capture precise three-dimensional data of oral anatomy, including teeth and gums. Modeled teeth in occlusion by aligning and adjusting digital tooth models to achieve proper bite relationships and functional harmony. Performed post-processing tasks to finish 3D-printed dental prostheses and appliances, including support structure removal and surface treatment to ensure optimal fit and comfort for patients.
3D Game-Ready Character Mentorship at AMC Studio
June 30, 2023 - July 26, 2025
Acquired the skills and knowledge necessary to design and develop a 3D character model that is suitable for use in video games and other interactive media. Learned to manage poly budget, create modular mesh components, and prepare models for UV mapping and baking. Advanced sculpting skills in ZBrush (ZModeler, PolyMesh) and practiced retopology in Maya. Learned retopology and UV mapping tips in Maya and hard surface modeling. Improved hard surface modeling and texturing using Substance Painter.

Education

Bachelor's Degree at University of Arts "George Enescu"
October 1, 2019 - June 30, 2022
BA at University of Arts "George Enescu"
October 1, 2019 - June 30, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Healthcare, Gaming, Professional Services, Education, Software & Internet, Manufacturing