Hi, I’m Galen Molk, a collaborative engineer with a strong passion for building robust and accessible games and tools. I’ve had the pleasure of working with incredible teams, where I’ve focused on improving code quality, optimizing performance, and mentoring teammates to foster a collaborative culture. My experience spans from maintaining large-scale Unity projects to pioneering web-based game editors and rapid prototyping with cross-disciplinary teams.
I love diving into game mechanics and UI iterations, and I enjoy using data insights to guide design and product strategy. Outside of coding, I have a background in theatre arts, which adds a creative edge to my technical work. I’m always excited to tackle new challenges and contribute to innovative projects in gaming and interactive media.
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