Hi, I'm Dongling Guo, an illustrator and visual storyteller with a passion for stylized realism, character design, and creating narrative-driven compositions. I specialize in editorial and sequential illustration, and I love translating concepts into emotionally resonant visuals with cinematic pacing and clear storytelling. With experience working on short films, game prototypes, and packaging design, I enjoy collaborating with creatives across various projects. My goal is always to deliver compelling artwork that connects with audiences and brings stories to life.

Dongling Guo

Hi, I'm Dongling Guo, an illustrator and visual storyteller with a passion for stylized realism, character design, and creating narrative-driven compositions. I specialize in editorial and sequential illustration, and I love translating concepts into emotionally resonant visuals with cinematic pacing and clear storytelling. With experience working on short films, game prototypes, and packaging design, I enjoy collaborating with creatives across various projects. My goal is always to deliver compelling artwork that connects with audiences and brings stories to life.

Available to hire

Hi, I’m Dongling Guo, an illustrator and visual storyteller with a passion for stylized realism, character design, and creating narrative-driven compositions. I specialize in editorial and sequential illustration, and I love translating concepts into emotionally resonant visuals with cinematic pacing and clear storytelling.

With experience working on short films, game prototypes, and packaging design, I enjoy collaborating with creatives across various projects. My goal is always to deliver compelling artwork that connects with audiences and brings stories to life.

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Work Experience

Independent Comic Project at Self-employed
December 31, 2025 - July 8, 2025
Wrote and illustrated a 40-page black and white comic exploring themes of death, family, and spiritual tradition. Developed cinematic pacing with Clip Studio Paint. Debuted at FIT MFA Exhibition.
Storyboard Artist at The Toy Doctor (Short Film)
March 31, 2025 - July 8, 2025
Created full storyboard with director Kasper Qiu (NYU Tisch). Defined cinematic flow and visual rhythm.
Storyboard Artist at Party of One (Short Film)
October 31, 2024 - July 8, 2025
Visualized surreal narrative through thumbnails and compositions in pre-production.
Lead Concept Artist at Gnaeus' Uracle
December 31, 2021 - July 8, 2025
Designed 12 characters and 5 environments for an original mythology-inspired game prototype.
Freelance Illustrator at Self-employed
January 1, 2022 - Present
Created illustration and packaging designs for film studios, game developers, and beauty brands.
Illustration Design Intern at Gucci
August 31, 2024 - July 8, 2025
Developed multi-platform visual assets and concept illustrations aligned with brand aesthetics.

Education

MFA at Fashion Institute of Technology (FIT), SUNY
September 1, 2022 - May 31, 2025
BFA at Ringling College of Art and Design
August 1, 2017 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Consumer Goods, Education